Human-Computer Interaction: Software Engineering & Interaction Design
Assistant Lecturer in Computer Science at Université Pierre Mendès-France in Grenoble, France, from 2005 to 2008
November, 2016: Awarded a Humboldt Research Fellowship for Experienced Researchers for a further 12-months stay in 2017 in the human-computer interaction research group at the University of Stuttgart, in Germany.
October, 2016: Long paper Impact of mobile tangible slider design and its reachability on pointing performance got best paper award at the Conférence francophone sur l'Interaction Homme Machine, in Fribourg, Switzerland.
August, 2016: Long papers Impact of mobile tangible slider design and its reachability on pointing performance and KnobSlider: design of a shape-changing device grounded in users' needs accepted at the Conférence francophone sur l'Interaction Homme Machine, in Fribourg, Switzerland.
March, 2016: Long paper Designing 3D Gesture Guidance: Visual Feedback and Feedforward Design Options accepted at International Working Conference on Advanced Visual Interfaces, in Bari, Italy, with 27.4% acceptance rate.
December, 2015: Long paper Emergeables: Deformable Displays for Continuous Eyes-Free Mobile Interaction accepted at CHI 2016 conference, with 23.4% acceptance rate and Honorable Mention Award (top 4%).
September, 2015: Presenting Shape-Change for Zoomable TUIs: Opportunities and Limits of a Resizable Slider at Interact 2015 conference in Bamberg, Germany.
June, 2015: Organizing the French Speaking HCI summer school.
May, 2015: Demonstration accepted to EICS 2015 conference: A Tool for Optimizing the Use of a Large Design Space for Gesture Guiding Systems.
March, 2015: Two long papers accepted:
Shape-Change for Zoomable TUIs: Opportunities and Limits of a Resizable Slider accepted to INTERACT 2015 conference, with 29.5% acceptance rate, and
Designing Guiding Systems for Gesture-Based Interaction accepted to EICS 2015 conference, with 29.7% acceptance rate.
May, 2013: Long paper Mobile Pointing Task in the Physical World: Balancing Focus and Performance while Disambiguating accepted to MobileHCI 2013 conference, with 23% acceptance rate.
April, 2013: Long paper Designing Disambiguation Techniques For Pointing in the Physical World accepted to EICS 2013 conference, with 22% acceptance rate.
December 17th, 2012: Work-In-Progress Methods for Designing Tangible UI: A First Comparative Case Study accepted to TEI 2013 conference.
May 11th, 2012: Paper Identifying Emotions Expressed by Mobile Users through 2D Surface and 3D Motion Gestures accepted to Ubicomp 2012 conference, with 19.3% acceptance rate.
April 1st, 2012: Position paper Pointing in the Physical World for Light Source Selection accepted to the Designing Interactive Lighting Workshop of DIS 2012 conference.
September 9th, 2011: Presenting OP: A Novel Programming Model for Integrated Design and Prototyping of Mixed Objects at Interact 2011 conference in Lisbon, Portugal.
July 7th, 2011: Présentation sur Concevoir l'interaction avec l'informatique diffusée dans les objets à l'École d'été sur l'intelligence ambiante du GDR I3, Lille, France.
April 20th, 2011: Paper FizzyVis: Designing for Playful Information Browsing on a Multitouch Public Display accepted to Designing Pleasurable Product and Interfaces DPPI 2011 conference.
March 28th, 2011: Paper OP: A Novel Programming Model for Integrated Design and Prototyping of Mixed Objects accepted to Interact 2011 conference, with 27.6% acceptance rate.
December 7th, 2010: Presenting on the concept of Augmented Human in HCI at ISCC
November 22nd, 2010: Paper Supporting Multi-user Participation with Affective Multimodal Fusion accepted to C5 conference
October 19th, 2010: Presenting paper Engaging Spect-actors with Multimodal Digital Puppetry at NordiCHI 2010 conference