publications([{ "lang": "en", "publisher": "IEEE", "doi": "https://doi.org/10.1109/ISMAR59233.2023.00095", "title": "3D Selection in Mixed Reality: Designing a Two-Phase Technique To Reduce Fatigue", "url": "https://hal.science/hal-04297966", "abstract": "Mid-air pointing is widely used for 3D selection in Mixed Reality but leads to arm fatigue. In a first exploratory experiment we study a two-phase design and compare modalities for each phase: mid-air gestures, eye-gaze and microgestures. Results suggest that eye-gaze and microgestures are good candidates to reduce fatigue and improve interaction speed. We therefore propose two 3D selection techniques: Look&MidAir and Look&Micro. Both techniques include a first phase during which users control a cone directed along their eye-gaze. Using the flexion of their non-dominant hand index finger, users pre-select the objects intersecting this cone. If several objects are pre-selected, a disambiguation phase is performed using direct mid-air touch for Look&MidAir or thumb to finger microgestures for Look&Micro. In a second study, we compare both techniques to the standard raycasting technique. Results show that Look&MidAir and Look&Micro perform similarly. However they are 55% faster, perceived easier to use and are less tiring than the baseline. We discuss how the two techniques could be combined for greater flexibility and for object manipulation after selection.", "authors": { "1": { "first_name": "Adrien", "last_name": "Chaffangeon Caillet" }, "2": { "first_name": "Alix", "last_name": "Goguey" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2023, "uri": "http://iihm.imag.fr/publication/CGN23b/", "pages": "800-809", "bibtype": "inproceedings", "id": 955, "abbr": "CGN23b", "address": "Sydney (Australia), Australia", "date": "2023-10-16", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/3500866.3516371", "title": "µGlyph: a Microgesture Notation", "url": "https://hal.science/hal-04026125", "abstract": "In the active field of hand microgestures, microgesture descriptions are typically expressed informally and are accompanied by images, leading to ambiguities and contradictions. An important step in moving the field forward is a rigorous basis for precisely describing, comparing, and analyzing microgestures. Towards this goal, we propose µGlyph, a hybrid notation based on a vocabulary of events inspired by finger biomechanics. First, we investigate the expressiveness of µGlyph by building a database of 118 microgestures extracted from the literature. Second, we experimentally explore the usability of µGlyph. Participants correctly read and wrote µGlyph descriptions 90% of the time, as compared to 46% for conventional descriptions. Third we present tools that promote µGlyph usage, including a visual editor with LaTeX export. We finally describe how µGlyph can guide research on designing, developing, and evaluating microgesture interaction. Results demonstrate the strong potential of µGlyph to establish a common ground for microgesture research.", "authors": { "1": { "first_name": "Adrien", "last_name": "Chaffangeon Caillet" }, "2": { "first_name": "Alix", "last_name": "Goguey" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2023, "uri": "http://iihm.imag.fr/publication/CGN23a/", "pages": "3:1-13", "bibtype": "inproceedings", "id": 948, "abbr": "CGN23a", "address": "Hamburg, Germany", "date": "2023-04-23", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems" }, { "lang": "en", "publisher": "ACM: Association for Computing Machinery, New York", "doi": "https://doi.org/10.1145/3577190.3614131", "title": "µGeT: Multimodal eyes-free text selection technique combining touch interaction and microgestures", "url": "https://hal.science/hal-04353214", "abstract": "We present μGeT, a novel multimodal eyes-free text selection technique. μGeT combines touch interaction with microgestures. μGeT is especially suited for People with Visual Impairments (PVI) by expanding the input bandwidth of touchscreen devices, thus shortening the interaction paths for routine tasks. To do so, μGeT extends touch interaction (left/right and up/down flicks) using two simple microgestures: thumb touching either the index or the middle finger. For text selection, the multimodal technique allows us to directly modify the positioning of the two selection handles and the granularity of text selection. Two user studies, one with 9 PVI and one with 8 blindfolded sighted people, compared μGeT with a baseline common technique (VoiceOver like on iPhone). Despite a large variability in performance, the two user studies showed that μGeT is globally faster and yields fewer errors than VoiceOver. A detailed analysis of the interaction trajectories highlights the different strategies adopted by the participants. Beyond text selection, this research shows the potential of combining touch interaction and microgestures for improving the accessibility of touchscreen devices for PVI.", "authors": { "1": { "first_name": "Gauthier", "last_name": "Faisandaz" }, "2": { "first_name": "Alix", "last_name": "Goguey" }, "3": { "first_name": "Christophe", "last_name": "Jouffrais" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2023, "uri": "http://iihm.imag.fr/publication/FGJ+23a/", "pages": "594-603", "bibtype": "inproceedings", "id": 958, "abbr": "FGJ+23a", "address": "Paris, France", "date": "2023-10-09", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "25th ACM International Conference on Multimodal Interaction Paris (ICMI 2023)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/3604272", "title": "Studying the Visual Representation of Microgestures", "url": "https://hal.science/hal-04193374", "abstract": "The representations of microgestures are essentials for researchers presenting their results through academic papers and system designers proposing tutorials to novice users. However, those representations remain disparate and inconsistent. As a first attempt to investigate how to best graphically represent microgestures, we created 21 designs, each depicting static and dynamic versions of 4 commonly used microgestures (tap, swipe, flex and hold). We first studied these designs in a quantitative online experiment with 45 participants. We then conducted a qualitative laboratory experiment in Augmented Reality with 16 participants. Based on the results, we provide design guidelines on which elements of a microgesture should be represented and how. In particular, it is recommended to represent the actuator and the trajectory of a microgesture. Also, although preferred by users, dynamic representations are not considered better than their static counterparts for depicting a microgesture and do not necessarily result in a better user recognition", "authors": { "1": { "first_name": "Vincent", "last_name": "Lambert" }, "2": { "first_name": "Adrien", "last_name": "Chaffangeon Caillet" }, "3": { "first_name": "Alix", "last_name": "Goguey" }, "4": { "first_name": "Sylvain", "last_name": "Malacria" }, "5": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2023, "uri": "http://iihm.imag.fr/publication/LCG+23a/", "id": 961, "bibtype": "inproceedings", "abbr": "LCG+23a", "address": "Athens, Greece", "date": "2023-09-25", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "ACM International Conference on Mobile Human-Computer Interaction (MobileHCI 2023)" }, { "lang": "en", "publisher": "IEEE", "doi": "https://doi.org/10.1109/ISMAR55827.2022.00062", "title": "Selection Techniques for 3D Extended Desktop Workstation with AR HMD", "url": "https://hal.science/hal-03928037", "abstract": "Extending a standard desktop workstation (i.e. a screen, a mouse, a keyboard) with virtual scenes displayed on an Augmented Reality Head-Mounted Display (AR HMD) offers many identified advantages including limited physical space requirements, very large and flexible display spaces, and 3D stereoscopic views. While the technologies become more mainstream, the remaining open question is how to interact with such hybrid workstations that combine 2D views displayed on a physical monitor and 3D views displayed on a HoloLens. For a selection task, we compared mouse-based interaction (standard for 2D desktop workstations) and direct touch interaction in mid-air (standard for 3D AR) while considering different positions of the 3D scene according to a physical monitor. To extend mouse-based selection to 3D views, we experimentally explored different interaction metaphors where the mouse cursor moves either on a horizontal or a vertical plane in a 3D virtual scene. To check for ecological validity of our results, we conducted an additional study focusing on interaction with a 2D/3D Gapminder dataset visualization. The results show 1) that the mouse-based interaction, as compared to direct touch interaction in mid-air, is easy and efficient, 2) that using a vertical plane placed in front of the 3D virtual scene to mimic the double screen metaphor outperforms other interaction techniques and 3) that flexibility is required to allow users to choose the selection techniques and to position the 3D virtual scene relative to the physical monitor. Based on these results, we derive interaction design guidelines for hybrid workstations.", "authors": { "1": { "first_name": "Carole", "last_name": "Plasson" }, "2": { "first_name": "Renaud", "last_name": "Blanch" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2022, "uri": "http://iihm.imag.fr/publication/PBN22a/", "pages": "460-469", "bibtype": "inproceedings", "id": 947, "abbr": "PBN22a", "address": "Singapore, Singapore", "date": "2022-10-17", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "type_publi": "icolcomlec" }, { "lang": "fr", "type_publi": "icolcomlec", "doi": "https://doi.org/None", "title": "µGlyph: a Graphical Notation to Describe Microgestures", "url": "https://hal.archives-ouvertes.fr/hal-03655062", "abstract": "Hand microgestures define a promising modality for rapid and eye-free interaction while holding or not an object. Studied in many contexts, e.g. in virtual/augmented reality, there is no consensual definition of a microgesture, nor a notation to accurately describe a microgesture. The absence of a reference framework leads to ambiguities in the naming or description of microgestures. We propose µGlyph, a graphical notation to precisely describe hand microgestures with different level of abstraction. This notation is based on a vocabulary of elementary events from the biomechanics of the hand. Each event is associated with a context of execution as well as optionnal characteristics such as the finger that makes the micromovement. We study the descriptive power of the µGlyph notation by positioning it with respect to the existing design axes and by describing the most common microgestures of the literature.", "authors": { "1": { "first_name": "Adrien", "last_name": "Chaffangeon Caillet" }, "2": { "first_name": "Alix", "last_name": "Goguey" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2022, "uri": "http://iihm.imag.fr/publication/CGN22a/", "id": 941, "bibtype": "inproceedings", "abbr": "CGN22a", "address": "Namur, Belgium", "date": "2022-04-05", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "33ème conférence internationale francophone sur l’Interaction Humain-Machine (IHM'22)" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3536221.3556589", "title": "Keep in Touch: Combining Touch Interaction with Thumb-to-Finger µGestures for People with Visual Impairment", "url": "https://hal.archives-ouvertes.fr/hal-03778999", "abstract": "We present a set of 8 thumb-to-finger microgestures (TTF μGestures) that can be used as an additional modality to enrich touch interaction in eyes-free situations. TTF μGestures possess characteristics especially suited for people with visual impairment (PVI). They have never been studied specifically for PVI to improve accessibility of touchscreen devices. We studied a set of 33 common TTF μGestures to determine which are feasible and usable without seeing while the index is touching a surface. We found that the constrained position of the hand and the absence of vision prevent participants from being able to efficiently target a specific phalanx. Thus, we propose a set of 8 TTF μGestures (6 taps, 2 swipes) balancing resiliency (i.e., low error-rate) and expressivity (i.e., number of possible inputs): as a dimension combined with the touch modality, it would realistically multiply the touch command space by eight. Within our set of 8 TTF μGestures, we chose a subset of 4 μGestures (2 taps and 2 swipes) and implemented an exploration scenario of an audio-tactile map with a raised-line overlay on a touchscreen and tested it with 7 PVI. Their feedback was positive on the potential benefits of TTF μGestures in enhancing the touch modality and supporting PVI interaction with touchscreen devices", "authors": { "1": { "first_name": "Gauthier", "last_name": "Faisandaz" }, "2": { "first_name": "Alix", "last_name": "Goguey" }, "3": { "first_name": "Christophe", "last_name": "Jouffrais" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2022, "uri": "http://iihm.imag.fr/publication/FGJ+22a/", "pages": "105–116", "bibtype": "inproceedings", "id": 945, "abbr": "FGJ+22a", "address": "Bengaluru (Bangalore), India", "date": "2022-11-07", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "24th ACM International Conference on Multimodal Interaction (ICMI 2022)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "Springer International Publishing", "doi": "https://doi.org/10.1007/978-3-030-98388-8_24", "title": "Teaching Human-Computer Interaction in the Software Engineering Master's Degree Program of the University Grenoble Alpes", "url": "https://hal.archives-ouvertes.fr/hal-03685075", "abstract": "The training of the Master's degree in software engineering of the University Grenoble Alpes covers foundational courseware in computer science (programming, complexity, database, networks, interactive systems) during the first year and more advanced engineering courses (in terms of cloud computing, large-scale data management, architecture, program testing and verification) during the second year. This paper focuses on two HCI courses as part of this curriculum in software engineering, and describes the content and the pedagogical approach we implemented for teaching HCI to computer science students. The paper explains why the authors adopt a tool-based approach for the first-year course on engineering HCI and a project-based approach with experimental evaluation for the second-year course on advanced interaction including multimodality.", "year": 2022, "uri": "http://iihm.imag.fr/publication/CN22a/", "pages": "270-278", "bibtype": "unpublished", "id": 944, "abbr": "CN22a", "authors": { "1": { "first_name": "Sybille", "last_name": "Caffiau" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2022-03-20", "type": "Autres publications", "booktitle": "INTERACT 2021: Sense, Feel, Design", "type_publi": "autre" }, { "lang": "en", "publisher": "Springer International Publishing", "doi": "https://doi.org/10.1007/978-3-030-98388-8_18", "title": "Teaching HCI Engineering: Four Case Studies", "url": "https://hal.archives-ouvertes.fr/hal-03641764", "abstract": "The paper presents the work carried out at the HCI Engineering Education workshop, organised by IFIP working groups 2.7/13.4 and 13.1. It describes four case studies of projects and exercises used in Human-Computer Interaction Engineering courses. We propose a common framework for presenting the case studies and describe the four case studies in detail. We then draw conclusions on the differences between the presented case studies that highlight the diversity and multidisciplinary aspects to be taught in a Human-Computer Interaction Engineering course. As future work, we plan to create a repository of case studies as a resource for teachers.", "year": 2022, "uri": "http://iihm.imag.fr/publication/CCM+22a/", "pages": "195-210", "bibtype": "unpublished", "id": 943, "abbr": "CCM+22a", "authors": { "1": { "first_name": "Sybille", "last_name": "Caffiau" }, "2": { "first_name": "José", "last_name": "Campos" }, "3": { "first_name": "Célia", "last_name": "Martinie" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Philippe", "last_name": "Palanque" }, "6": { "first_name": "Lucio Davide", "last_name": "Spano" } }, "date": "2022-03-20", "type": "Autres publications", "booktitle": "Sense, Feel, Design : INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30 – September 3, 2021, Revised Selected Papers", "type_publi": "autre" }, { "lang": "en", "publisher": "Société Informatique de France", "type_publi": "autre", "title": "Projet ANR (2015-2018) « Autour du plan 2D »", "url": "https://hal.archives-ouvertes.fr/hal-03655986", "journal": "1024 : Bulletin de la Société Informatique de France", "year": 2022, "number": 19, "uri": "http://iihm.imag.fr/publication/CCC+22a/", "bibtype": "unpublished", "abbr": "CCC+22a", "authors": { "1": { "first_name": "Julien", "last_name": "Castet" }, "2": { "first_name": "Florent", "last_name": "Cabric" }, "3": { "first_name": "Adrien", "last_name": "Chaffangeon Caillet" }, "4": { "first_name": "Dominique", "last_name": "Cunin" }, "5": { "first_name": "Emmanuel", "last_name": "Dubois" }, "6": { "first_name": "Elio", "last_name": "Keddisseh" }, "7": { "first_name": "Yann", "last_name": "Laurillau" }, "8": { "first_name": "Laurence", "last_name": "Nigay" }, "9": { "first_name": "Michael", "last_name": "Ortega" }, "10": { "first_name": "Gary", "last_name": "Perelman" }, "11": { "first_name": "Carole", "last_name": "Plasson" }, "12": { "first_name": "Mathieu", "last_name": "Raynal" }, "13": { "first_name": "Houssem", "last_name": "Saidi" }, "14": { "first_name": "Marcos", "last_name": "Serrano" } }, "date": "2022-04-01", "type": "Autres publications", "id": 933 }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1007/978-3-030-85610-6_28", "title": "A Lens-Based Extension of Raycasting for Accurate Selection in Dense 3D Environments", "url": "https://hal.archives-ouvertes.fr/hal-03355685", "booktitle": "Human-Computer Interaction – INTERACT 2021", "authors": { "1": { "first_name": "Carole", "last_name": "Plasson" }, "2": { "first_name": "Dominique", "last_name": "Cunin" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2021, "uri": "http://iihm.imag.fr/publication/PCL+21b/", "id": 927, "bibtype": "inproceedings", "abbr": "PCL+21b", "address": "Bari, Italy", "date": "2021-08-30", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "501-524" }, { "lang": "en", "publisher": "Association for Computing Machinery (ACM)", "doi": "https://doi.org/10.1145/3461732", "bibtype": "article", "title": "M[eye]cro : Eye-gaze+Microgestures for Multitasking and Interruptions", "url": "https://hal.archives-ouvertes.fr/hal-03282030", "abstract": "We present M[eye]cro an interaction technique to select on-screen objects and navigate menus through the synergistic use of eye-gaze and thumb-to-finger microgestures. Thumb-to-finger microgestures are gestures performed with the thumb of a hand onto the fingers of the same hand. The active body of research on microgestures highlights expected properties including speed, availability and eye-free interaction. Such properties make microgestures a good candidate for multitasking. However, while praised, the state-of-the-art hypothesis stating that microgestures could be beneficial for multitasking has never been quantitatively verified. We study and compare M[eye]cro to a baseline, i.e., a technique based on physical controllers, in a cockpit-based context. This context allows us to design a controlled experiment involving multitasking with low- and high-priority tasks in parallel. Our results show that performances of the two techniques are similar when participants only perform the selection task. However, M[eye]cro tends to yield better time performance when participants additionally need to treat high-priority tasks in parallel. Results also show that M[eye]cro induces less fatigue and is mostly preferred.", "year": 2021, "uri": "http://iihm.imag.fr/publication/WGN+21a/", "id": 917, "volume": 5, "abbr": "WGN+21a", "authors": { "1": { "first_name": "Jérémy", "last_name": "Wambecke" }, "2": { "first_name": "Alix", "last_name": "Goguey" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Lauren", "last_name": "Dargent" }, "5": { "first_name": "Daniel", "last_name": "Hauret" }, "6": { "first_name": "Stéphanie", "last_name": "Lafon" }, "7": { "first_name": "Jean-Samuel Louis", "last_name": "de Visme" } }, "date": "2021-05-27", "type": "Revues internationales avec comité de lecture", "journal": "Proceedings of the ACM on Human-Computer Interaction ", "type_publi": "irevcomlec" }, { "lang": "fr", "publisher": "ACM", "doi": "https://doi.org/10.1145/3450522.3451326", "title": "Exploring the Physicality of Widgets for Head-Based Interaction: the Case of Menu in Mixed Reality", "url": "https://hal.archives-ouvertes.fr/hal-03567060", "abstract": "Mixed Reality with a Head-Mounted Display (HMD) offers unique perspectives for head-based interaction with virtual content and widgets. Besides virtual widgets, physical objects can be anchors (mixed widgets) or directly materialised widgets (physical widgets). The physicality (virtual-mixed-physical) of widgets defines a new dimension for Mixed Reality (MR) interaction that extends existing taxonomies of widgets in MR. As a first step to explore this new dimension, we focus on a commonly used widget: a menu. We thus evaluate the performance and usability of head pointing to a virtual, a mixed and a physical menu. Results suggest that pointing to a physical menu was on average 2s faster than pointing to a mixed or a virtual menu and preferred by participants. Virtual and mixed menus led to similar performances, but 11 participants over 15 preferred mixed menus over virtual ones. Based on our findings, we provide recommendations (benefits/limitations) for virtual, mixed and physical menus in MR.", "authors": { "1": { "first_name": "Charles", "last_name": "Bailly" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2021, "uri": "http://iihm.imag.fr/publication/BLN21a/", "pages": "11:1-11", "bibtype": "inproceedings", "id": 940, "abbr": "BLN21a", "address": "Virtual Event, France", "date": "2021-04-13", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 32e conférence francophone sur l'Interaction Humain-Machine (IHM'20.21)", "type_publi": "colcomlec" }, { "lang": "en", "publisher": "Springer International Publishing", "doi": "https://doi.org/10.1007/978-3-030-85607-6_74", "title": "HCI-E²: HCI Engineering Education: For Developers, Designers and More", "url": "https://hal.archives-ouvertes.fr/hal-03376240", "abstract": "This workshop aims at identifying, examining, structuring and sharing educational resources and approaches to support the process of teaching/learning Human-Computer Interaction (HCI) Engineering. The broadening of the range of available interaction technologies and their applications, many times in safety and mission critical areas, to novel and less understood application domains, brings the question of how to address this ever-changing nature in university curricula usually static. Beyond, as these technologies are taught in diverse curricula (ranging from Human Factors and psychology to hardcore computer science), we are interested in what the best approaches and best practices are to integrate HCI Engineering topics in the curricula of programs in software engineering, computer science, human-computer interaction, psychology, design, etc. The workshop is proposed on behalf of the IFIP Working Groups 2.7/13.4 on User Interface Engineering and 13.1 on Education in HCI and HCI Curricula.", "authors": { "1": { "first_name": "Konrad", "last_name": "Baumann" }, "2": { "first_name": "José Creissac", "last_name": "Campos" }, "3": { "first_name": "Alan", "last_name": "Dix" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Philippe", "last_name": "Palanque" }, "6": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "7": { "first_name": "Gerrit", "last_name": "Van der Veer" }, "8": { "first_name": "Benjamin", "last_name": "Weyers" } }, "year": 2021, "uri": "http://iihm.imag.fr/publication/BCD+21a/", "pages": "542-547", "bibtype": "unpublished", "id": 942, "abbr": "BCD+21a", "address": "Bary, Italy", "date": "2021-08-30", "type": "Autres publications", "booktitle": "18th IFIP TC 13 International Conference on Human-Computer-Interaction (INTERACT 2021)", "type_publi": "autre" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3399715.3399851", "title": "Target Expansion in Context: the Case of Menu in Handheld Augmented Reality", "url": "https://hal.archives-ouvertes.fr/hal-02960631", "abstract": "Target expansion techniques facilitate pointing by enlarging the effective sizes of targets. As opposed to the numerous studies on target expansion solely focusing on optimizing pointing, we study the compound task of pointing at a Point of Interest (POI) and then interacting with the POI menu in handheld Augmented Reality (AR). A POI menu in AR has a fixed position because it contains relevant information about its location in the real world. We present two techniques that make the cursor jump to the closest opened POI menu after pointing at a POI. Our experimental results show that 1) for selecting a POI the expansion techniques are 31 % faster than the baseline screen-centered crosshair pointing technique, 2) the expansion techniques with/without a jumping cursor to the closest opened POI menu offer similar performances and 3) Touch relative pointing is preferred by participants because it minimizes physical movements.", "authors": { "1": { "first_name": "Patrick", "last_name": "Perea" }, "2": { "first_name": "Denis", "last_name": "Morand" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2020, "uri": "http://iihm.imag.fr/publication/PMN20e/", "pages": "1-9", "bibtype": "inproceedings", "id": 884, "abbr": "PMN20e", "address": "Ischia Island, Italy", "date": "2020-09-28", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "AVI '20: International Conference on Advanced Visual Interfaces", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3399715.3399842", "title": "Bring2Me: Bringing Virtual Widgets Back to the User's Field of View in Mixed Reality", "url": "https://hal.archives-ouvertes.fr/hal-02960599", "abstract": "Current Mixed Reality (MR) Head-Mounted Displays (HMDs) offer a limited Field Of View (FOV) of the mixed environment. Turning the head is thus necessary to visually perceive the virtual objects that are placed within the real world. However, turning the head also means loosing the initial visual context. This limitation is critical in contexts like augmented surgery where surgeons need to visually focus on the operative field. To address this limitation we propose to bring virtual objects/widgets back to the users' FOV instead of forcing the users to turn their head. We carry an initial investigation to demonstrate the approach by designing and evaluating three new menu techniques to first bring the menu back to the users' FOV before selecting an item. Results show that our three menu techniques are 1.5s faster on average than the baseline head-motion menu technique and are largely preferred by participants.", "authors": { "1": { "first_name": "Charles", "last_name": "Bailly" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2020, "uri": "http://iihm.imag.fr/publication/BLN20a/", "pages": "1-9", "bibtype": "inproceedings", "id": 885, "abbr": "BLN20a", "address": "Ischia Island, Italy", "date": "2020-09-28", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "AVI '20: International Conference on Advanced Visual Interfaces", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3399715.3399836", "title": "3D Tabletop AR: A Comparison of Mid-Air, Touch and Touch+Mid-Air Interaction", "url": "https://hal.archives-ouvertes.fr/hal-02960637", "abstract": "This paper contributes a first comparative study of three techniques for selecting 3D objects anchored to the table in tabletop Augmented Reality (AR). The impetus for this study is that touch interaction makes more sense when the targeted objects are anchored to the table. We experimentally compare touch and a mixed (touch+mid-air) techniques with the common direct mid-air technique. The touch and mixed techniques involve a decomposition of the 3D task into a 2D task by touch on the table followed by a 1D task by touch or mid-air interaction. Results show that: (1) The touch and mixed techniques present completion times similar to the mid-air technique and are more accurate than the mid-air technique; (2) The mixed technique defines a good compromise between accuracy of touch interaction and speed of mid-air interaction.", "authors": { "1": { "first_name": "Carole", "last_name": "Plasson" }, "2": { "first_name": "Dominique", "last_name": "Cunin" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2020, "uri": "http://iihm.imag.fr/publication/PCL+20a/", "pages": "1-5", "bibtype": "inproceedings", "id": 886, "abbr": "PCL+20a", "address": "Ischia Island, Italy", "date": "2020-09-28", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "AVI '20: International Conference on Advanced Visual Interfaces", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "Springer", "doi": "https://doi.org/10.1007/978-3-030-29390-1_22", "title": "Head-controlled Menu in Mixed Reality with a HMD", "abstract": "We present a design-space and three new techniques for head-based interaction with menus in Mixed Reality (MR) with a Head-Mounted Display (HMD). Usual input modalities such as hand gestures and voice commands are not suitable in noisy MR contexts where the users have both hands occupied as in augmented surgery and machine maintenance. To address these two issues of noisy MR contexts and hand-free interaction, we systematically explore the design space of head-controlled menu interaction by considering two design factors: 1) head-controlled menu versus head-controlled cursor 2) virtual targets versus mixed targets anchored on physical objects. Based on the design space, we present three novel menu techniques that we compared with a baseline head-controlled cursor technique. Experimental results suggest that head-controlled menu and head-controlled cursor techniques offer similar performance. In addition, the study found that mixed targets do not impact ultimate user performance when users are trained enough, but improve the learning phase. When using virtual targets, users still progressed after the training phase by reducing their mean selection time by 0.84s. When using mixed targets, the improvement was limited to 0.3s.", "year": 2019, "uri": "http://iihm.imag.fr/publication/BLN19a/", "pages": "395-415", "bibtype": "inproceedings", "id": 852, "abbr": "BLN19a", "authors": { "1": { "first_name": "Charles", "last_name": "Bailly" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2019-09-02", "document": "http://iihm.imag.fr/publs/2019/cameraReady_submission1166_.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Human-Computer Interaction – INTERACT 2019. INTERACT 2019. Lecture Notes in Computer Science, vol 11749", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3340555.3353746", "title": "WiBend: Recognizing Bending Interaction for Passive Deformable Surfaces with Wi-Fi", "abstract": "We present WiBend, a system that recognizes bending ges- tures as the input modalities for interacting on non-instrumented and deformable surfaces using WiFi signals. WiBend takes advantage of off-the-shelf 802.11 (Wi-Fi) devices and Channel State Information (CSI) measurements of packet transmissions when the user is placed and interacting between a Wi-Fi transmitter and a receiver. We have performed extensive user experiments in an instrumented laboratory to obtain data for training the HMM models and for evaluating the precision of WiBend. During the experiments, participants performed 12 distinct bending gestures with three surface sizes, two bending speeds and two different directions. The performance evaluation results show that WiBend can distinguish between 12 bending gestures with a precision of 84% on average.", "authors": { "1": { "first_name": "Mira", "last_name": "Sarkis" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Andrzej", "last_name": "Duda" } }, "year": 2019, "uri": "http://iihm.imag.fr/publication/SCN+19a/", "pages": "339-348", "bibtype": "inproceedings", "id": 858, "abbr": "SCN+19a", "address": "Suzhou, China", "date": "2019-10-14", "document": "http://iihm.imag.fr/publs/2019/ICMI19-WiBend-Sarkis.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 21st ACM International Conference on Multimodal Interaction (ICMI ’19)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/3343055.3359719", "title": "Spotlight on Off-Screen Points of Interest in Handheld Augmented Reality: Halo-based techniques", "abstract": "Navigating Augmented Reality (AR) environments with a handheld device often requires users to access digital contents (i.e. Points of Interests - POIs) associated with physical objects outside the field of view of the device's camera. Halo3D is a technique that displays the location of off-screen POIs as halos (arcs) along the edges of the screen. Halo3D reduces clutter by aggregating POIs but has not been evaluated. The results of a first experiment show that an enhanced version of Halo3D was 18% faster than the focus+context technique AroundPlot* for pointing at a POI, and perceived as 34% less intrusive than the arrow-based technique Arrow2D. The results of a second experiment in more realistic settings reveal that two variants of Halo3D that show the spatial distribution of POIs in clusters (1) enable an effective understanding of the off-screen environment and (2) require less effort than AroundPlot* to find POIs in the environment.", "year": 2019, "uri": "http://iihm.imag.fr/publication/PMN19a/", "pages": "43-54", "bibtype": "inproceedings", "id": 868, "abbr": "PMN19a", "authors": { "1": { "first_name": "Patrick", "last_name": "Perea" }, "2": { "first_name": "Denis", "last_name": "Morand" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2019-11-10", "document": "http://iihm.imag.fr/publs/2019/PereaMorandNigay19.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces (ISS '19)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/3290605.3300503", "title": "PickCells: A Physically Reconfigurable Cell-composed Touchscreen", "abstract": "Touchscreens are the predominant medium for interactions with digital services; however, their current fixed form factor narrows the scope for rich physical interactions by limiting interaction possibilities to a single, planar surface. In this paper we introduce the concept of PickCells, a fully re- configurable device concept composed of cells, that breaks the mould of rigid screens and explores a modular system that affords rich sets of tangible interactions and novel across- device relationships. Through a series of co-design activities– involving HCI experts and potential end-users of such sys- tems – we synthesised a design space aimed at inspiring future research, giving researchers and designers a frame- work in which to explore modular screen interactions. The design space we propose unifies existing works on modu- lar touch surfaces under a general framework and broadens horizons by opening up unexplored spaces providing new interaction possibilities. In this paper, we present the Pick- Cells concept, a design space of modular touch surfaces, and propose a toolkit for quick scenario prototyping.", "year": 2019, "uri": "http://iihm.imag.fr/publication/GSL+19a/", "pages": "273:1-273:14", "bibtype": "inproceedings", "id": 853, "abbr": "GSL+19a", "authors": { "1": { "first_name": "Alix", "last_name": "Goguey" }, "2": { "first_name": "Cameron", "last_name": "Steer" }, "3": { "first_name": "Andrés", "last_name": "Lucero" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Deepak", "last_name": "Ranjan Sahoo" }, "6": { "first_name": "Céline", "last_name": "Coutrix" }, "7": { "first_name": "Anne", "last_name": "Roudaut" }, "8": { "first_name": "Sriram", "last_name": "Subramanian" }, "9": { "first_name": "Yutaka", "last_name": "Tokuda" }, "10": { "first_name": "Timothy", "last_name": "Neate" }, "11": { "first_name": "Jennifer", "last_name": "Pearson" }, "12": { "first_name": "Simon", "last_name": "Robinson" }, "13": { "first_name": "Matt", "last_name": "Jones" } }, "date": "2019-05-04", "document": "http://iihm.imag.fr/publs/2019/2019chia.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "CHI 2019, the ACM CHI Conference on Human Factors in Computing Systems" }, { "lang": "en", "type_publi": "colloque", "doi": "https://doi.org/10.1145/3343055.3360760", "title": "Tabletop AR with HMD and Tablet: A Comparative Study for 3D Selection", "abstract": "We experimentally compare the performance and usability of tablet-based and see-through head-mounted display (HMD)-based interaction techniques for selecting 3D virtual objects projected on a table. This study is a first step toward a better understanding of the advantages and limitations of these interaction techniques, with the perspective of improving interaction with augmented maps. To this end, we evaluate the performance of 3 interaction techniques in selecting 3D virtual objects in sparse and dense environments: (1) the direct touch interaction with a HMD; (2) the ray-casting interaction with a HMD; and (3) the touch interaction on a tablet. Our results show that the two techniques using a HMD are faster, less physically tiring and preferred by the participants over the tablet. The HMD-based interaction techniques perform equally well but the direct touch technique seems to be less impacted by small targets and occlusion.", "year": 2019, "uri": "http://iihm.imag.fr/publication/PCL+19a/", "pages": "409-414", "bibtype": "inproceedings", "id": 869, "abbr": "PCL+19a", "authors": { "1": { "first_name": "Carole", "last_name": "Plasson" }, "2": { "first_name": "Dominique", "last_name": "Cunin" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2019-11-10", "document": "http://iihm.imag.fr/publs/2019/PlassonCuninLaurillauNigay19.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces (ISS '19)" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3206505.3206510", "title": "Simulating an Extendable Tangible Slider for Eyes-Free One-Handed Interaction on Mobile Devices", "url": "https://dl.acm.org/citation.cfm?doid=3206505.3206510", "journal": "AVI '18 Proceedings of the 2018 International Conference on Advanced Visual Interfaces", "authors": { "1": { "first_name": "Juan Pablo", "last_name": "Rosso Pirela" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Matt", "last_name": "Jones" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2018, "uri": "http://iihm.imag.fr/publication/RCJ+18a/", "pages": "16:1-16:9", "bibtype": "inproceedings", "id": 816, "abbr": "RCJ+18a", "address": "Grosseto, Italy", "date": "2018-05-29", "document": "http://iihm.imag.fr/publs/2018/avi18RossoCoutrixNigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "abstract": "Sliders are widely used on mobile devices. Envisioning mobile devices that can dynamically deform to raise tangible controls from the screen surface, tangible sliders offer the benefit of eyes-free interaction. However, reaching for distant values with one hand is problematic: users namely need to change their handgrip, which is not comfortable. To overcome this problem, this paper sets out to experimentally study an extendable tangible slider to support one-handed clutching. The tangible slider’s knob extends to maintain the thumb's movement within its comfortable area. We first built a low-fidelity prototype made of a knob long enough to allow clutching. This low-fidelity prototype significantly improves performance when reaching distant targets, as compared to a standard tangible slider. We then built a higher-fidelity prototype, introducing actuation and allowing for a shorter knob. When used for clutching, the knob moves back towards the users’ thumb. Experimental results show that the motion of the actuated knob does not interrupt eyes-free interaction during manipulation. In comparison, a graphical extendable slider performed 0.9s slower due to the required visual attention. However, the results suggest that the motion of the actuated knob affects performance, as the higher-fidelity prototype performed 0.6s slower than the low-fidelity prototype.", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://dl.acm.org/citation.cfm?doid=3098279.3098533", "title": "EXHI-bit: a Mechanical Structure for Prototyping EXpandable Handheld Interfaces", "abstract": "We present EXHI-bit, a mechanical structure for prototyping unique shape-changing interfaces that can be easily built in a fabrication laboratory. EXHI-bit surfaces consist of interweaving units that slide in two dimensions. This assembly enables the creation of unique expandable handheld surfaces with continuous transitions while maintaining the surface flat, rigid, and non-porous. EXHI-bit surfaces can be combined to create 2D and 3D multi-surface objects. In this paper, we demonstrate the versatility and generality of EXHI-bit with user-deformed and self-actuated 1D, 2D, and 3D prototypes employed in an architectural urban planning scenario. We also present vision on the use of expandable tablets in our everyday life from 10 users after having interacted with an EXHI-bit tablet.\r\n", "year": 2017, "uri": "http://iihm.imag.fr/publication/OMN17a/", "pages": "4:1--4:11", "bibtype": "inproceedings", "id": 787, "abbr": "OMN17a", "authors": { "1": { "first_name": "Michael", "last_name": "Ortega" }, "2": { "first_name": "Jérôme", "last_name": "Maisonnasse" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2017-09-04", "document": "http://iihm.imag.fr/publs/2017/hexi.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "19th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2017)" }, { "chapter": 60, "bibtype": "article", "doi": "https://doi.org/10.1145/3002171", "lang": "en", "uri": "http://iihm.imag.fr/publication/BLN17a/", "title": "Visual Menu Techniques", "journal": "ACM Computing Surveys (CSUR)", "year": 2017, "number": 4, "pages": "1-41", "volume": 49, "id": 772, "abbr": "BLN17a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Éric", "last_name": "Lecolinet" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2017-01-01", "document": "http://iihm.imag.fr/publs/2017/MenUABaillyLecolinetNigay.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "Menus are used for exploring and selecting commands in interactive applications. They are widespread in current systems and used by a large variety of users. As a consequence, they have motivated many studies in Human-Computer Interaction (HCI). Facing the large variety of menus, it is difficult to have a clear understanding of the design possibilities and to ascertain their similarities and differences. In this article, we address a main challenge of menu design: the need to characterize the design space of menus. To do this, we propose a taxonomy of menu properties that structures existing work on visual menus. As properties have an impact on the performance of the menu, we start by refining performance through a list of quality criteria and by reviewing existing analytical and empirical methods for quality evaluation. This taxonomy of menu properties is a step toward the elaboration of advanced predictive models of menu performance and the optimization of menus. A key point of this work is to focus both on menus and on the properties of menus, to then enable a fine-grained analysis in terms of performance.", "type_publi": "irevcomlec" }, { "lang": "fr", "type_publi": "colcomlec", "doi": "https://doi.org/10.1145/3132129.3132144", "title": "Halo3D : une Technique pour Visualiser les Points d’Intérêt Hors-Champ en Réalité Augmentée Mobile / Halo3D: a technique for visualizing off-screen points of interest in mobile augmented reality", "url": "https://hal.archives-ouvertes.fr/hal-01578645", "abstract": "When working with mobile Augmented Reality (AR), users often need to visualize off-screen points of interest (POIs). These POIs belong to the context since they are not directly observable in the 3D first-person view on screen. The aim is to present the 3D direction and distance of each POI in a 3D first-person view. The context in mobile AR can include a large number of POIs including locally dense clusters as in mobile AR systems for production plant machine maintenance. \r\nExisting solutions display 3D arrows or an area on the edges of the screen to represent the POIs of the context. These techniques display the direction but not the distance of each POI. We present Halo3D, a mobile AR adaptation of a 2D visualization technique. Halo3D displays the 3D direction and distance of off-screen POIs in a high POI-density environment. The paper describes the design elements of Halo3D and outlines the experimental study to be conducted. The first experimental results indicate that users prefer visual attributes that minimize the visual intrusion on screen.", "authors": { "1": { "first_name": "Patrick", "last_name": "Perea" }, "2": { "first_name": "Denis", "last_name": "Morand" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2017, "uri": "http://iihm.imag.fr/publication/PMN17b/", "pages": "43-51", "bibtype": "inproceedings", "id": 808, "abbr": "PMN17b", "address": "Poitiers, France", "date": "2017-08-29", "document": "http://iihm.imag.fr/publs/2017/Halo3D.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "29ème conférence francophone sur l'Interaction Homme-Machine, IHM 2017, Poitiers, France, ACM" }, { "lang": "fr", "type_publi": "colcomlec", "doi": "https://doi.org/10.1145/3132129.3132134", "title": "Curseur Tangible et Déformable sur Dispositifs Mobiles pour Interagir à une Main sans Regarder l’Écran / Deformable Tangible Slider for Eyes-Free One-Handed Thumb Interaction on Mobile Devices", "url": "https://dl.acm.org/citation.cfm?id=3132134", "abstract": "Graphical sliders are widely used on mobile devices. However, with a single hand, reaching for far values is difficult: users change their grip and can drop the device. Moreover, sliders require visual attention to operate them. Envisioning mobile devices that dynamically extend tangible sliders out of the screen, the contribution of this work is a first attempt to experimentally study a deformable tangible slider that facilitate thumb interaction on mobile devices. The deformable tangible slider expands its cursor (Figure 1) to avoid hand-grip changes by maintaining the thumb within its comfortable area. Moreover, its tangible aspect allows eyes-free interaction. We first compared a low-fidelity prototype with a classic tangible slider. The prototype improves performance by 9.2% when targets are outside the thumb’s comfortable area. We then designed a deformable slider that we compared to a classic tangible slider and a graphical one. Though the deformable slider is globally faster (14.3%) than the classic tangible one, the difference is not significant. While the graphical slider performs faster, the deformable tangible slider offers eyes-free interaction and stable hand-grip.", "year": 2017, "uri": "http://iihm.imag.fr/publication/RCJ+17a/", "pages": "21-31", "bibtype": "inproceedings", "id": 807, "abbr": "RCJ+17a", "authors": { "1": { "first_name": "Juan Pablo", "last_name": "Rosso Pirela" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Matt", "last_name": "Jones" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2017-08-29", "document": "http://iihm.imag.fr/publs/2017/CurseurDeformable.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "29ème conférence francophone sur l'Interaction Homme-Machine, IHM 2017, Poitiers, France, ACM" }, { "lang": "en", "type_publi": "colloque", "doi": "https://doi.org/10.1109/ISMAR-Adjunct.2017.58", "title": "Halo3D: A Technique for Visualizing Off-Screen Points of Interest in Mobile Augmented Reality", "abstract": "When working with mobile Augmented Reality (AR) applications, users need to be aware of relevant points of interest (POIs) that are located off-screen. These POIs belong to the context since they are not observable in the 3D first-person AR view on screen. The context in mobile AR can include a large number of POIs including locally dense clusters as in mobile AR applications for production plant machine maintenance. Existing solutions display 3D arrows or an area on the edges of the screen to represent the POIs of the context. These techniques display the direction but not the distance of each POI. We present Halo3D, a visualization technique that conveys the 3D direction and distance of off-screen POIs while avoiding overlap and clutter in a high-POI-density AR environment.", "year": 2017, "uri": "http://iihm.imag.fr/publication/PMN17a/", "pages": "170-175", "bibtype": "inproceedings", "id": 810, "editor": "IEEE", "authors": { "1": { "first_name": "Patrick", "last_name": "Perea" }, "2": { "first_name": "Denis", "last_name": "Morand" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2017-10-09", "document": "http://iihm.imag.fr/publs/2017/ISMAR_Halo3D_Augmented_Reality.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "ISMAR 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)", "abbr": "PMN17a" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2993148.2993152", "title": "Bimanual Input for Multiscale Navigation with Pressure and Touch Gestures", "abstract": "We explore the combination of touch modalities with pressure-based modalities for multiscale navigation in bifocal views. We investigate a two-hand mobile configuration in which: 1) The dominant hand is kept free for precise touch interaction at any scale of a bifocal view, and 2) The non-dominant hand is used for holding the device in landscape mode, keeping the thumb free for pressure input for navigation at the context scale. The pressure sensor is fixed to the front bezel. Our investigation of pressure-based modalities involves two design options: control (continuous or discrete) and inertia (with or without). The pressure-based modalities are compared to touch-only modalities: the well-known drag-flick and drag-drop modalities. The results show that continuous pressure-based modality without inertia is 1) the fastest one along with the drag-drop touch modality 2) is preferred by the users and 3) importantly minimizes screen occlusion during a phase that requires navigating a large part of the information space.", "authors": { "1": { "first_name": "Sébastien", "last_name": "Pelurson" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/PN16a/", "pages": "145-152", "bibtype": "inproceedings", "id": 771, "abbr": "PN16a", "address": "Tokyo, Japan", "date": "2016-11-12", "document": "http://iihm.imag.fr/publs/2016/ICMI16-bimanualPressure-PelursonNigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 18th ACM International Conference on Multimodal Interaction (ICMI 2016)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2909132.2909265", "title": "Target Expansion Lens: It is Not the More Visual Feedback the Better!", "abstract": "To enhance pointing tasks, target expansion techniques allocate larger activation areas to targets. We distinguish two basic elements of a target expansion technique: the expansion algorithm and the visual aid on the effective expanded targets. We present a systematic analysis of the relevance of the visual aid provided by (1) existing target expansion techniques and (2) Expansion Lens. The latter is a new continuous technique for acquiring targets. Expansion Lens namely, uses a round area centered on the cursor: the lens. The users can see in the lens the target expanded area boundaries that the lens is hovering over. Expansion Lens serves as a magic lens revealing the underlying expansion algorithm. The design rationale of Expansion Lens is based on a systematic analysis of the relevance of the visual aid according to the three goal-oriented phases of a pointing task namely the starting, transfer and validation phases. Expansion Lens optimizes (1) the transfer phase by providing a simple-shaped visual aid centered on the cursor, and (2) the validation phase regarding error rates, by displaying the target expanded area boundaries. The results of our controlled experiment comparing Expansion Lens with four existing target expansion techniques show that Expansion Lens highlights a good trade-off for performance by being the less-error prone technique and the second fastest technique. The experimental data for each phase of the pointing task also confirm our design approach based on the relevance of the visual aid according to the phase of the pointing task.", "authors": { "1": { "first_name": "Maxime", "last_name": "Guillon" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/GLN16a/", "pages": "52-59", "bibtype": "inproceedings", "id": 770, "abbr": "GLN16a", "address": "Bari, Italy", "date": "2016-06-07", "document": "http://iihm.imag.fr/publs/2016/GuillonNigayAVI16.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the International Working Conference on Advanced Visual Interfaces (AVI'16), Bari, Italy, 7-10 June, 2016" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2909132.2909260", "title": "Designing 3D Gesture Guidance: Visual Feedback and Feedforward Design Options", "abstract": "Dynamic symbolic in-air hand gestures are an increasingly popular means of interaction with smart environments. However, novices need to know what commands are available and which gesture to execute in order to trigger these commands. We propose to adapt OctoPocus, a 2D gesture guiding system, to the case of 3D. The OctoPocus3D guidance system displays a set of 3D gestures as 3D pipes and allows users to understand how the system processes gesture input. Several feedback and feedforward visual alternatives are proposed in the literature. However, their impact on guidance remains to be evaluated. We report the results of two user experiments that aim at designing OctoPocus3D by exploring these alternatives. The results show that a concurrent feedback, which visually simplifies the 3D scene during the execution of the gesture, increases the recognition rate, but only during the first two repetitions. After the first two repetitions, users achieve the same recognition rate with a terminal feedback (after the execution of the gesture), a concurrent feedback, both or neither. With respect to feedforward, the overall stability of the 3D scene explored through the origin of the pipes during the execution of the gestures does not influence the recognition rate or the execution time. Finally, the results also show that displaying upcoming portions of the gestures allows 8% faster completion times than displaying the complete remaining portions. This indicates that preventing visual clutter of the 3D scene prevails over gesture anticipation.", "authors": { "1": { "first_name": "William", "last_name": "Delamare" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/DCN16a/", "pages": "152-159", "bibtype": "inproceedings", "id": 768, "abbr": "DCN16a", "address": "Bari, Italy", "date": "2016-06-07", "document": "http://iihm.imag.fr/publs/2016/DelamareetalAVI2016.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the International Working Conference on Advanced Visual Interfaces (AVI'16), Bari, Italy, 7-10 June, 2016" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2858036.2858097", "title": "Emergeables: Deformable Displays for Continuous Eyes-Free Mobile Interaction", "abstract": "We present the concept of Emergeables – mobile surfaces that can deform or ‘morph’ to provide fully-actuated, tangible controls. Our goal in this work is to provide the flexibility of graphical touchscreens, coupled with the affordance and tactile benefits offered by physical widgets. In contrast to previous research in the area of deformable displays, our work focuses on continuous controls (e.g., dials or sliders), and strives for fully-dynamic positioning, providing versatile widgets that can change shape and location depending on the user’s needs. We describe the design and implementation of two prototype emergeables built to demonstrate the concept, and present an in-depth evaluation that compares both with a touchscreen alternative. The results show the strong potential of emergeables for on-demand, eyes-free control of continuous parameters, particularly when comparing the accuracy and usability of a high-resolution emergeable to a standard GUI approach. We conclude with a discussion of the level of resolution that is necessary for future emergeables, and suggest how high-resolution versions might be achieved.", "authors": { "1": { "first_name": "Simon", "last_name": "Robinson" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Jennifer", "last_name": "Pearson" }, "4": { "first_name": "Juan Pablo", "last_name": "Rosso Pirela" }, "5": { "first_name": "Matheus", "last_name": "Torquato" }, "6": { "first_name": "Laurence", "last_name": "Nigay" }, "7": { "first_name": "Matt", "last_name": "Jones" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/RCP+16a/", "pages": "13", "bibtype": "inproceedings", "id": 756, "abbr": "RCP+16a", "address": "Santa Clara, USA", "date": "2016-05-07", "document": "http://iihm.imag.fr/publs/2016/EmergeablesArticle.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 34th international conference on Human factors in computing systems (CHI 2016), San Jose, CA, USA, May 7-12, 2016 " }, { "lang": "fr", "type_publi": "colcomlec", "doi": "http://dx.doi.org/10.1145/3004107.3004123", "title": "Curseurs Tangibles sur Dispositifs Mobiles : Impact de la Conception sur les Performances", "abstract": "Touch interaction is almost omnipresent on mobile devices and technological advances have made screens bigger. The users can then interact with more content displayed on screen but it is more difficult for the users to reach all the parts of the screen with one thumb. At the same time, researchers are exploring mobile interaction with deformable tangible interfaces. Bringing tangible objects to the flat screen brings a new perspective on the reachability problem of the thumb. In this work, we explore the impact on performance for thumb interaction within and outside the functional area of the thumb, while operating a tangible slider. Experimental results demonstrate that the size of the motor space has a significant impact on performance. Operations within and outside the easily reachable area of the thumb show marginal difference of performance.", "authors": { "1": { "first_name": "Juan Pablo", "last_name": "Rosso Pirela" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Matt", "last_name": "Jones" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/RCJ+16a/", "pages": "70-78", "bibtype": "inproceedings", "id": 769, "abbr": "RCJ+16a", "address": "Fribourg, Suisse", "date": "2016-10-25", "document": "http://iihm.imag.fr/publs/2016/proceedings.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 28ème conférence francophone sur l'Interaction Homme-Machine" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/2818346.2820731", "title": "Multimodal Interaction with a Bifocal View on Mobile Devices", "url": "http://dl.acm.org/citation.cfm?id=2820731&CFID=573279174&CFTOKEN=12003277", "abstract": "On a mobile device, the intuitive Focus+Context layout of a detailed view (focus) and perspective/distorted panels on either side (context) is particularly suitable for maximizing the utilization of the limited available display area. Interacting with such a bifocal view requires both fast access to data in the context view and high precision interaction with data in the detailed focus view. We introduce combined modalities that solve this problem by combining the well-known flick-drag gesture-based precise modality with modalities for fast access to data in the context view. The modalities for fast access to data in the context view include direct touch in the context view as well as navigation based on drag gestures, on tilting the device, on side-pressure inputs or by spatially moving the device (dynamic peephole). Results of a comparison experiment of the combined modalities show that the performance can be analyzed according to a 3-phase model of the task: a focus-targeting phase, a transition phase (modality switch) and a cursor-pointing phase. Moreover modalities of the focus-targeting phase based on a discrete mode of navigation control (direct access, pressure sensors as discrete navigation controller) require a long transition phase: this is mainly due to disorientation induced by the loss of control in movements. This effect is significantly more pronounced than the articulatory time for changing the position of the fingers between the two modalities (“homing” time).", "authors": { "1": { "first_name": "Sébastien", "last_name": "Pelurson" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/PN15b/", "pages": "191-198", "bibtype": "inproceedings", "id": 747, "abbr": "PN15b", "address": "Seattle, USA", "date": "2015-11-09", "document": "http://iihm.imag.fr/publs/2015/ICMI2015Pelurson&NigayBifocal.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference ACM ICMI 2015, 17th ACM International Conference on Multimodal Interaction, Seattle, November 9-13, 2015 (ICMI 2015)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2702123.2702375", "title": "Investigating Visual Feedforward for Target Expansion Techniques", "abstract": "Target expansion techniques facilitate the pointing task by enlarging the effective sizes of targets. When the target expansion is applied to both the motor and visual spaces, the visual feedforward mechanism is key: Indeed it provides a visual aid to the user on the effective expanded targets prior to the execution or completion of the pointing task, enabling the user to take full advantage of the target expansion technique. Focusing on feedforward mechanisms, we introduce a design space that allows us to describe, classify and design target expansion techniques. To do so we first introduce and characterize the concept of atomic feedforward mechanism along three design axes. We then describe a target expansion technique as a combination of atomic feedforward mechanisms using a matrix-based notation. We provide an analytical exploration of the design space by classifying existing techniques and by designing six new techniques. We also provide a first experimental exploration of the design space in the context of distant pointing. The experimental protocol includes an innovative target layout for handling non-centroidal target expansion. The results show that feedforward dynamicity increases movement time and decreases subjective usability, while explicit expansion observability efficiently supports error prevention for distant pointing.", "authors": { "1": { "first_name": "Maxime", "last_name": "Guillon" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/GLN15a/", "pages": "2777-2786", "bibtype": "inproceedings", "id": 716, "abbr": "GLN15a", "address": "Seoul, Republic of Korea", "date": "2015-02-12", "document": "http://iihm.imag.fr/publs/2015/GuillonNigay2015.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 33th international conference on Human factors in computing systems (CHI 2015)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2774225.2774847", "title": "Designing Guiding Systems for Gesture-Based Interaction", "abstract": "2D or 3D gesture commands are still not routinely adopted, despite the technological advances for tracking gestures. The fact that gesture commands are not self-revealing is a bottleneck for this adoption. Guiding novice users is therefore crucial in order to reveal what commands are available and how to trigger them. However guiding systems are mainly designed in an ad hoc manner. Even if isolated design characteristics exist, they concentrate on a limited number of guidance aspects. We hence present a design space that unifies and completes these studies by providing a coherent set of issues for designing the behavior of a guiding system. We distinguish Feedback and Feedforward and consider four questions: When, What, How and Where. In order to leverage efficient use of our design space, we provide an online tool and illustrate with scenarios how practitioners can use it.", "authors": { "1": { "first_name": "William", "last_name": "Delamare" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/DCN15a/", "pages": "44-53 ", "bibtype": "inproceedings", "id": 725, "abbr": "DCN15a", "address": "Duisburg, Germany", "date": "2015-04-09", "document": "http://iihm.imag.fr/publs/2015/taxoguide_finalDOI2.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2015)" }, { "lang": "fr", "publisher": "ACM", "doi": "http://dx.doi.org/10.1145/2820619.2820639", "title": "Visualisation bifocale sur supports mobiles : une étude empirique / Bifocal Display on Mobile Devices: Empirical Investigation", "url": "http://dl.acm.org/citation.cfm?id=2820639&CFID=573279174&CFTOKEN=12003277", "abstract": "Interactive visualization on mobile devices addresses the problem of large information spaces and small displays. Focusing on 1D/temporal information structures, the paper empirically investigates bifocal display on mobile devices by considering the output visualization and the input modalities for one-dimensional navigation. The intuitive layout of a detailed view in the center (focus) and perspective/distorted panels on either side (context) is particularly suitable for maximizing the utilization of the available display area in landscape mode. We provide a first experiment of a bifocal display on a mobile device. The results of a first qualitative experiment confirm the users’ preference for a coherent display where two levels of details are concurrently visible on the phone’s screen for tasks that involve exploration of the entire set. The second quantitative experiment focuses on navigational tasks with the bifocal display and compares the traditional touch-based flick and two variants of it, namely tilt+flick and dynamic-peephole+flick. The results show that the combined modality dynamic-peephole+flick outperforms the combined modality tilt+flick when the target is very far from the focus area.\r\n\r\nLa visualisation interactive sur supports mobiles traite du problème d’une grande quantité d’informations sur un écran par définition de taille réduite pour sa mobilité. En considérant des données 1D ou temporelles, l’article décrit une exploration empirique d’une visualisation bifocale sur un téléphone mobile (iPhone 4). La vue bifocale est obtenue en appliquant une fonction de transformation à la dimension horizontale de l’espace des données : la vue détaillée au centre (le focus) et les deux vues non détaillées de chaque côté (le contexte) sont particulièrement adaptées pour optimiser la taille occupée à l’écran en mode paysage. Une première étude qualitative concerne l’interface en sortie. Elle confirme l’apport d’une visualisation bifocale (affichant l’espace d’informations en utilisant deux niveaux de détail) sur téléphone mobile pour un ensemble de tâches nécessitant l’exploration de l’ensemble des données. Dans une deuxième étude quantitative, nous étudions deux modalités combinées qui visent à améliorer la technique de défilement classique gestuelle par flick : (interaction physique dans l’espace + flick) et (tilt + flick). Les performances de la modalité combinée (interaction physique + flick) sont meilleures que celles de la modalité combinée (tilt + flick) pour des tâches nécessitant un grand déplacement dans l’espace des données. ", "authors": { "1": { "first_name": "Sébastien", "last_name": "Pelurson" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/PN15a/", "pages": "No 20", "bibtype": "inproceedings", "id": 746, "abbr": "PN15a", "address": "Toulouse, France", "date": "2015-10-27", "document": "http://iihm.imag.fr/publs/2015/IHM2015Pelurson&NigayVueBifocale.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes 27e conférence francophone sur l'Interaction Homme-Machine (IHM 2015)", "type_publi": "colcomlec" }, { "bibtype": "article", "publisher": "Episciences", "type_publi": "revcomlec", "lang": "fr", "uri": "http://iihm.imag.fr/publication/JLN15a/", "title": "Description des tâches avec un système interactif multiutilisateur et multimodal : Etude comparative de notations", "url": "http://jips.episciences.org/658", "journal": "Journal d'Interaction Personne-Système (JIPS)", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2015, "number": 3, "pages": "1:1-1:33", "volume": 3, "id": 732, "editor": "C. Martinie & S. Caffiau", "address": "France", "date": "2015-07-22", "document": "http://iihm.imag.fr/publs/2015/jips-JourdeLaurillauNigay_.pdf", "type": "Revues nationales avec comité de lecture", "abstract": "Multi-user multimodal interactive systems involve multiple users who can use multiple interaction modalities. Multi-user multimodal systems are becoming more prevalent, especially systems based on large shared multi-touch surfaces or video game centers such as Wii or Xbox. In this article we address the description of the tasks with such interactive systems. We review existing notations for the description of tasks with a multi-user multimodal interactive system and focus particularly on tree-based notations. For elementary tasks (e.g. actions), we also consider the notations that describe multimodal interaction. The contribution is then a comparison of existing notations based on a set of organized concepts. While some concepts are general to any notation, other concepts are specific to human-computer interaction, or to multi-user interaction and finally to multimodal interaction.", "abbr": "JLN15a" }, { "lang": "en", "publisher": "ACM", "doi": "http://doi.acm.org/10.1145/2820619.2825024", "title": "Exploratory Experimentation of Three Techniques for Rotating a 3D Scene by Primary School Students", "url": "https://hal.inria.fr/IHM-2015/hal-01219135", "abstract": "Multi-touch mobile devices are now commonly used in any area, including education. In this context we focus on applications for 3D geometry learning in primary schools.\r\nManipulating a 3D scene based on a 2D input touch space is one key challenge of such applications for pupils. In this paper we present the results of an exploratory experimentation with pupils. We compare three different\r\ninteraction techniques for rotating a 3D scene based on different interaction metaphors by using: multi-touch input, movements of the tablet captured with a gyroscope sensor and movements of the head captured by a camera-based head tracking. We ran the exploratory experiment with 28 pupils in a primary school to compare these three techniques by considering the performance and the subjective preferences. Results indicate worst performance for head-tracking and similar performance for multi-touch input and gyroscope-based movement. Qualitative results indicate participant preference for multi-touch interaction.", "authors": { "1": { "first_name": "David", "last_name": "Bertolo" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Sébastien", "last_name": "Pelurson" }, "4": { "first_name": "Robin", "last_name": "Vivian" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/BNP+15a/", "pages": "6", "bibtype": "inproceedings", "id": 748, "abbr": "BNP+15a", "address": "Toulouse, France", "date": "2015-10-27", "document": "http://iihm.imag.fr/publs/2015/IHM2015TECBertoloPELURSON&NIgay.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Actes de la 27ème conférence francophone sur l'Interaction Homme-Machine, Travaux en Cours (TeC IHM 2015)", "type_publi": "colloque" }, { "lang": "en", "type_publi": "autre", "doi": "http://dx.doi.org/10.1145/2774225.2775440", "title": "A Tool for Optimizing the Use of a Large Design Space for Gesture Guiding Systems", "abstract": "We present a tool to help practitioners to characterize, compare and design gesture guiding systems. The tool can be used to find an example system meeting specific requirements or to start exploring an original research area based on unexplored design options. The motivation for the online tool is the large underlying design space including 35 design axes: the tool therefore helps explore and combine the various design options. Moreover the tool currently includes the description of 46 gesture guiding systems: the tool is thus also a repository of existing gesture guiding systems.", "authors": { "1": { "first_name": "William", "last_name": "Delamare" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/DCN15b/", "pages": "238-241", "bibtype": "unpublished", "id": 728, "abbr": "DCN15b", "address": "Duisburg, Germany", "date": "2015-05-18", "document": "http://iihm.imag.fr/publs/2015/DemoEICS2015-delamare.pdf", "type": "Autres publications", "booktitle": "Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2015)" }, { "lang": "en", "publisher": "IEEE", "doi": "http://dx.doi.org/10.1109/SCC.2014.41", "title": "Multimodal Interactions in Dynamic, Service-Oriented Pervasive Environments", "abstract": "Heterogeneity and dynamicity of pervasive, service-based environments require the construction of flexible multimodal interfaces at run time. In this paper, we present how we use an autonomic approach to build and maintain adaptable input multimodal interfaces in smart building environments. We have developed an autonomic solution relying on interaction models specified by interaction designers and mediation components implemented by software developers. An interaction model is built around the notions of abstract device and abstract applications. The role of the autonomic manager is to build complete interaction techniques based on runtime conditions and in conformance with the predicted models.", "authors": { "1": { "first_name": "Philippe", "last_name": "Lalanda" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Morgan", "last_name": "Martinet" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/LNM14a/", "pages": "251-258", "bibtype": "inproceedings", "id": 708, "abbr": "LNM14a", "address": "Anchorage, USA", "date": "2014-07-01", "document": "http://iihm.imag.fr/publs/2014/SCC2014.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 11th IEEE International Conference on Services Computing, SCC 2014", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "http://dx.doi.org/10.1145/2598153.2598178", "title": "Static Voronoi-Based Target Expansion Technique for Distant Pointing", "abstract": "Addressing the challenges of distant pointing, we present the feedforward static targeting assistance technique VTE: Voronoi-based Target Expansion. VTE statically displays all the activation areas by dividing the total screen space into areas such that there is only one target inside each area, also called Voronoi tessellation. The key benefit of VTE is in providing the user with an immediate understanding of the targets’ activation boundaries before the pointing task even begins: VTE then provides static targeting assistance for both phases of a pointing task, the ballistic motion and the corrective phase. With the goal of making the environment visually uncluttered, we present a first user study to explore the visual parameters of VTE that affect the performance of the technique. In a second user study focusing on static versus dynamic assistance, we compare VTE with Bubble Ray, a dynamic Voronoi-based targeting assistance technique for distant pointing. Results show that VTE significantly outperforms the dynamic assistance technique and is preferred by users both for ray-casting pointing and relative pointing with a hand-controlled cursor. ", "authors": { "1": { "first_name": "Maxime", "last_name": "Guillon" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/GLN14a/", "pages": "41-48", "bibtype": "inproceedings", "id": 687, "abbr": "GLN14a", "address": "Como, Italy", "date": "2014-05-27", "document": "http://iihm.imag.fr/publs/2014/AVI14-GuillonLeitnerNigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the International Working Conference on Advanced Visual Interfaces (AVI 2014)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "http://dx.doi.org/10.1145/2607023.2610289", "title": "HCI Engineering: Charting the Way towards Methods and Tools for Advanced Interactive Systems", "abstract": "This workshop intends to establish the basis of a roadmap addressing engineering challenges and emerging themes in HCI. Novel forms of interaction and new application domains involve aspects that are currently not sufficiently covered by existing methods and tools. The workshop will serve as a venue to bring together researchers and practitioners interested the Engineering of Human-Computer Interaction and in contributing to the definition of a roadmap for the field. The intention is to continue work on the roadmap in follow-up workshops as well as in the context of the IFIP Working Group on User Interface Engineering.", "authors": { "1": { "first_name": "Jurgen", "last_name": "Ziegler" }, "2": { "first_name": "José Creissac", "last_name": "Campos" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/ZCN14a/", "pages": "299-300", "bibtype": "inproceedings", "id": 690, "abbr": "ZCN14a", "address": "Rome, Italy", "date": "2014-06-17", "document": "http://iihm.imag.fr/publs/2014/EICS2014-Ziegler-Campos-Nigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 2014 ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "Springer", "doi": "http://dx.doi.org/10.1007/978-4-431-55861-3_8", "title": "Mixed Reality Navigation on a Tablet Computer for Supporting Machine Maintenance in Wide-area Indoor Environment ", "abstract": "This paper describes a maintenance service support system for wide-area indoor environment, such as a factory and a hospital. In maintenance services, operators often have to check a map to find out a way to a target machine, and also have to refer documents to get information about check-up and repair of the machine. In order to reduce working load of operators, information technology can help operators carry out additional but important operations during maintenance, such as referring documents and maps, recording maintenance logs and so on. In this paper, we propose mixed reality navigation on a tablet computer composed of augmented virtuality mode and augmented reality mode. Augmented virtuality mode performs map-based navigation shows positions of the user and the target machine. Augmented reality mode performs intuitive visualization of information about the machine by overlaying annotations on camera images. The proposed system is based on a hybrid localization technique realized with pedestrian dead reckoning (PDR) and 3D model-based image processing for the purpose of covering wide-area indoor environment. Experimental results using our prototype with a mock-up model of a machine are also described for showing feasibility of our concept in the paper. ", "authors": { "1": { "first_name": "Koji", "last_name": "Makita" }, "2": { "first_name": "Thomas", "last_name": "Vincent" }, "3": { "first_name": "Soichi", "last_name": "Ebisuno" }, "4": { "first_name": "Masakatsu", "last_name": "Kourogi" }, "5": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "6": { "first_name": "Takashi", "last_name": "Okuma" }, "7": { "first_name": "Minoru", "last_name": "Yoshida" }, "8": { "first_name": "Laurence", "last_name": "Nigay" }, "9": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/MVE+14a/", "pages": "41-47", "bibtype": "inproceedings", "id": 705, "abbr": "MVE+14a", "address": "Yokohama, Japan", "date": "2014-09-14", "document": "http://iihm.imag.fr/publs/2014/ICServ2014.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of ICServ2014, the 2nd International Conference on Serviceology", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "http://dx.doi.org/10.1145/2607023.2611008", "title": "The EICS 2014 Doctoral Consortium", "abstract": "In this short extended abstract, we present the doctoral consortium of the Engineering Interactive Computing Systems (EICS) 2014 Symposium. Our goal is to make the doctoral consortium a useful event with a maximum benefit for the participants by having a dedicated event the day before the conference as well as the opportunity to present their on-going doctoral work to a wider audience during the conference.", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Kris", "last_name": "Luyten" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/NL14a/", "pages": "95-96", "bibtype": "proceedings", "id": 689, "abbr": "NL14a", "address": "Rome, Italy", "date": "2014-06-17", "document": "http://iihm.imag.fr/publs/2014/EICS2014-Nigay-Luyten-DC.pdf", "type": "Direction d'ouvrages", "booktitle": "Proceedings of the 2014 ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014)", "type_publi": "editeur" }, { "lang": "fr", "type_publi": "colloque", "doi": "https://hal.archives-ouvertes.fr/hal-01089609", "title": "VTE : une technique de pointage à distance", "url": "https://hal.archives-ouvertes.fr/hal-01089609", "abstract": "Cet article présente la technique d’interaction VTE (Voronoi-based Target Expansion), pour pointer sur une cible numérique affichée sur un écran distant. VTE exploite l’espace libre entre les cibles à l’écran en partageant l’espace de l’écran en zones de grandeur optimale pour chaque cible selon une tesselation de Voronoï. Les zones sont affichées de façon statique sur l’écran et l’utilisateur peut sélectionner une cible en pointant n’importe où dans la zone correspondant à la cible. Ainsi VTE facilite le pointage en augmentant la taille des cibles dans l’espace visuel et moteur. De nombreux environnements nécessitent de pouvoir interagir avec des objets numériques sur un écran distant. Notre domaine d’application est la chirurgie augmentée. ", "authors": { "1": { "first_name": "Maxime", "last_name": "Guillon" }, "2": { "first_name": "François", "last_name": "Leitner" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/GLN14b/", "pages": "8-9", "bibtype": "inproceedings", "id": 706, "abbr": "GLN14b", "address": "Lille, France", "date": "2014-10-28", "document": "http://iihm.imag.fr/publs/2014/VTEDemo.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Actes informels de la 26e conférence francophone sur l'Interaction Homme-Machine : démonstration" }, { "lang": "fr", "type_publi": "colloque", "title": "Techniques de Pointage à Distance : Cibles Numériques et Cibles Physique", "url": "https://ubimob2014.sciencesconf.org/42778", "abstract": "Au sein d’un environnement ubiquitaire, l’ordinateur devient évanescent : nos objets quotidiens sont augmentés d’électronique, les environnements deviennent perceptifs déconfinant l’interaction homme-machine de l’ancien ordinateur «boîte grise» à des espaces pervasifs. Désormais, l’utilisateur évolue dans un monde physico-numérique ou espace interactif mixte. Au sein de cet espace interactif, un besoin est alors d’interagir à distance que ce soit pour manipuler des objets numériques sur un écran distant ou des objets physiques. Cet article est dédié aux techniques de pointage à distance pour désigner un objet numérique ou physique. Nous décrivons six techniques de pointage pour interagir dans un environnement ubiquitaire, la première pour pointer à distance sur des cibles numériques, les cinq autres pour pointer sur des objets physiques avec et sans un dispositif mobile.", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "William", "last_name": "Delamare" }, "3": { "first_name": "Maxime", "last_name": "Guillon" }, "4": { "first_name": "Takeshi", "last_name": "Kurata" }, "5": { "first_name": "François", "last_name": "Leitner" }, "6": { "first_name": "Laurence", "last_name": "Nigay" }, "7": { "first_name": "Thomas", "last_name": "Vincent" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/CDG+14a/", "pages": "5", "bibtype": "inproceedings", "id": 691, "abbr": "CDG+14a", "address": "Nice, France", "date": "2014-06-05", "document": "http://iihm.imag.fr/publs/2014/UBIMOB2014-DistantPointing.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "UbiMob2014 : 10èmes journées francophones Mobilité et Ubiquité" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1007/978-3-642-40483-2_9", "title": "Precise pointing techniques for handheld Augmented Reality", "abstract": "We propose two techniques that improve accuracy of pointing at physical objects for handheld Augmented Reality (AR). In handheld AR, pointing accuracy is limited by both touch input and camera viewpoint instability due to hand jitter. The design of our techniques is based on the relationship between the touch input space and two visual reference frames for on-screen content, namely the screen and the physical object that one is pointing at. The first technique is based on Shift, a touch-based pointing technique, and video freeze, in order to combine the two reference frames for precise pointing. Contrastingly -without freezing the video-, the second technique offers a precise mode with a cursor that is stabilized on the physical object and controlled with relative touch inputs on the screen. Our experimental results show that our techniques are more accurate than the baseline techniques, namely direct touch on the video and screen-centered crosshair pointing.\r\n\r\n", "authors": { "1": { "first_name": "Thomas", "last_name": "Vincent" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/VNK13a/", "pages": "122-139", "bibtype": "inproceedings", "id": 624, "abbr": "VNK13a", "address": "Cape Town, South Africa", "date": "2013-09-04", "document": "http://iihm.imag.fr/publs/2013/Precise_Pointing_Techniques_For_Handheld_AR.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 14th IFIP TC13 Conference on Human-Computer Interaction (Interact 2013)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://doi.acm.org/10.1145/2480296.2480309", "title": "Designing Disambiguation Techniques for Pointing in the Physical World", "abstract": "Several ways for selecting physical objects exist, including touching and pointing at them. Allowing the user to interact at a distance by pointing at physical objects can be challenging when the environment contains a large number of interactive physical objects, possibly occluded by other everyday items. Previous pointing techniques highlighted the need for disambiguation techniques. Addressing this challenge, this paper contributes a design space that organizes along groups and axes a set of options for designers to relevantly (1) describe, (2) classify, and (3) design disambiguation techniques. First, we have not found techniques in the literature yet that our design space could not describe. Second, all the techniques show a different path along the axes of our design space. Third, it allows defining of several new paths/solutions that have not yet been explored. We illustrate this generative power with the example of such a designed technique, Physical Pointing Roll (P2Roll).", "authors": { "1": { "first_name": "William", "last_name": "Delamare" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/DCN13a/", "pages": "197-206", "bibtype": "inproceedings", "id": 628, "abbr": "DCN13a", "address": "London, UK", "date": "2013-04-22", "document": "http://iihm.imag.fr/publs/2013/finalEICS2013.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 5th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2013)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1145/2493190.2493232", "title": "Mobile Pointing Task in the Physical World: Balancing Focus and Performance while Disambiguating", "abstract": "We address the problem of mobile distal selection of physical objects when pointing at them in augmented environments. We focus on the disambiguation step needed when several objects are selected with a rough pointing gesture. A usual disambiguation technique forces the users to switch their focus from the physical world to a list displayed on a handheld device’s screen. In this paper, we explore the balance between change of users’ focus and performance. We present two novel interaction techniques allowing the users to maintain their focus in the physical world. Both use a cycling mechanism, respectively performed with a wrist rolling gesture for P2Roll or with a finger sliding gesture for P2Slide. A user experiment showed that keeping users’ focus in the physical world outperforms techniques that require the users to switch their focus to a digital representation distant from the physical objects, when disambiguating up to 8 objects. ", "authors": { "1": { "first_name": "William", "last_name": "Delamare" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/DCN13b/", "pages": "89-98", "bibtype": "inproceedings", "id": 631, "abbr": "DCN13b", "address": "Munich, Germany", "date": "2013-07-01", "document": "http://iihm.imag.fr/publs/2013/FinalMobileHCI.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2013)" }, { "lang": "en", "type_publi": "colcomlec", "doi": "http://doi.acm.org/10.1145/2534903.2534905", "title": "Handheld Augmented Reality: Effect of registration jitter on cursor-based pointing techniques", "url": "http://hal.inria.fr/hal-00875440", "abstract": "Handheld Augmented Reality relies on the registration of digital content on physical objects. Yet, the accuracy of this registration depends on environmental conditions. It is therefore important to study the impact of registration jitter on interaction and in particular on pointing at augmented objects where precision may be required. We present an experiment that compares the effect of registration jitter on the following two pointing techniques: (1) screen-centered crosshair pointing; and (2) relative pointing with a cursor bound to the physical object’s frame of reference and controlled by indirect relative touch strokes on the screen. The experiment considered both tablet and smartphone form factors. Results indicate that relative pointing in the frame of the physical object is less error prone and is less subject to registration jitter than screen-centered crosshair pointing.", "authors": { "1": { "first_name": "Thomas", "last_name": "Vincent" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/VNK13c/", "pages": "1-6", "bibtype": "inproceedings", "id": 649, "abbr": "VNK13c", "address": "Bordeaux, France", "date": "2013-11-13", "document": "http://iihm.imag.fr/publs/2013/IHM13_HARPointing.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 25ème conférence francophone sur l'Interaction Homme-Machine (IHM 2013)" }, { "lang": "fr", "type_publi": "colloque", "title": "Relations spatiales en Réalité Augmentée sur dispositifs mobiles", "url": "http://ubimob2013.sciencesconf.org/19693", "abstract": "Les dispositifs mobiles \u0013étant de plus en plus puissants et int\u0013égrant de nombreux capteurs, il est maintenant possible de superposer des images num\u0013ériques \u0012a la vue du monde physique retourn\u0013ée par la cam\u0013éra. Le terme Réalité Augment\u0013ée est d\u0013ésormais couramment utilis\u0013é et cette technique est employ\u0013ée dans de nombreux domaines. Dans ce contexte, cet article \u0013étudie les relations spatiales mises en jeu lors de l'interaction avec cet environnement mixte compos\u0013é de la vue du monde physique augment\u0013ée d'\u0013él\u0013éments num\u0013ériques et a\u000effich\u0013é sur l'\u0013écran du dispositif mobile. Nous nous int\u0013éressons en particulier \u0012a deux relations spatiales : l'une entre l'objet physique et le dispositif mobile et l'autre entre le dispositif mobile et l'utilisateur. Nous pr\u0013ésentons des exemples d'application de R\u0013éalit\u0013é Augment\u0013ée sur dispositifs mobiles qui exploitent ces relations spatiales pour l'interaction.", "authors": { "1": { "first_name": "Thomas", "last_name": "Vincent" }, "2": { "first_name": "Sébastien", "last_name": "Pelurson" }, "3": { "first_name": "Valentin", "last_name": "Regazzoni" }, "4": { "first_name": "Takeshi", "last_name": "Kurata" }, "5": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/VPR+13a/", "id": 632, "bibtype": "inproceedings", "abbr": "VPR+13a", "address": "Nancy, France", "date": "2013-06-05", "document": "http://iihm.imag.fr/publs/2013/Ubimob13_Final.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Actes des 9èmes journées francophones Mobilité et Ubiquité (UbiMob 2013)" }, { "lang": "en", "publisher": "IEEE", "doi": "http://dx.doi.org/10.1109/ISMAR.2013.6671801", "bibtype": "inproceedings", "title": "Photo-shoot localization of a mobile camera based on registered frame data of virtualized reality models ", "url": "http://amie.imag.fr/Main/Publications?action=download&upname=ISMAR2013_makita.pdf", "abstract": "This paper presents a study of a method for estimating the position and orientation of a photo-shoot in indoor environments for augmented reality applications. Our proposed localization method is based on registered frame data of virtualized reality models, which are photos with known photo-shoot positions and orientations, and depth data. Because registered frame data are secondary product of modeling process, additional works are not necessary to create registered frame data especially for the localization. In the method, a photo taken by a mobile camera is compared to registered frame data for the localization. Since registered frame data are linked with photo-shoot position, orientation, and depth data, 3D coordinates of each pixel on the photo of registered frame data is available. We conducted experiments with employing five techniques of the estimation for comparative evaluations.", "authors": { "1": { "first_name": "Koji", "last_name": "Makita" }, "2": { "first_name": "Jun", "last_name": "Nishida" }, "3": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "4": { "first_name": "Takashi", "last_name": "Okuma" }, "5": { "first_name": "Masakatsu", "last_name": "Kourogi" }, "6": { "first_name": "Thomas", "last_name": "Vincent" }, "7": { "first_name": "Laurence", "last_name": "Nigay" }, "8": { "first_name": "Jun", "last_name": "Yamashita" }, "9": { "first_name": "Hideaki", "last_name": "Kuzuoka" }, "10": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/MNI+13a/", "pages": "273-274", "note": "Poster", "id": 668, "abbr": "MNI+13a", "address": "Adelaide, SA, Autralia", "date": "2013-10-01", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceedings of the 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "type_publi": "colloque" }, { "lang": "en", "type_publi": "autre", "title": "Handheld Augmented Reality: Spatial Relationships and Frames of Reference", "url": "http://studierstube.icg.tugraz.at/mobilehci2013workshop/", "abstract": "Handheld Augmented Reality (AR), one type of mobile AR, relies on the spatial coupling between the real world and the on-screen augmented reality outputs. Such spatial coupling introduces new design challenges for interaction and in particular for precise pointing techniques that go beyond mobile interaction design challenges (e.g., screen real estate, fat-finger problem with direct touch on the screen). Focusing on the design of touch interaction techniques for handheld AR, we propose two conceptual design elements, namely spatial relationship and frame of reference, as part of a conceptual framework organized according to four main entities: (1) the control space, (2) the digital augmentation (3) the representation of the physical world and (4) the physical world.", "authors": { "1": { "first_name": "Thomas", "last_name": "Vincent" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/VNK13b/", "id": 652, "bibtype": "unpublished", "abbr": "VNK13b", "address": "Munich, Germany", "date": "2013-08-27", "type": "Autres publications", "booktitle": "Workshop on Designing Mobile Augmented Reality at MobileHCI 2013" }, { "lang": "en", "type_publi": "autre", "title": "Photo-shoot localization for mobile AR based on registered images in virtualized reality models", "url": "http://amie.imag.fr/Main/Publications?action=download&upname=KJMR2013_abstract_nishida.pdf", "abstract": "This paper presents a study on estimating photo-shoot location and orientation in indoor environments for augmented reality applications. The proposed method is based on registered images in virtualized reality models [1]. Registered images are secondary products of model creation, and contain photo-shoot location, orientation, and depth information. Therefore, additional data for special purposes need not be created. The upper and lower left parts of Figure 1 show the system architecture and data flow. We assume that the proposed method is used in combination with a relative positioning system, for example, Pedestrian Dead Reckoning (PDR). In the proposed system, a real image taken by a mobile device is sent to a server, and the image is compared with the registered images.\r\nIn this study, we compare the localization performance of the proposed system using mutual information, edge information, SURF, ORB, and FREAK features.", "authors": { "1": { "first_name": "Jun", "last_name": "Nishida" }, "2": { "first_name": "Koji", "last_name": "Makita" }, "3": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "4": { "first_name": "Takashi", "last_name": "Okuma" }, "5": { "first_name": "Masakatsu", "last_name": "Kourogi" }, "6": { "first_name": "Thomas", "last_name": "Vincent" }, "7": { "first_name": "Laurence", "last_name": "Nigay" }, "8": { "first_name": "Jun", "last_name": "Yamashita" }, "9": { "first_name": "Hideaki", "last_name": "Kuzuoka" }, "10": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/NMI+13a/", "id": 669, "bibtype": "unpublished", "abbr": "NMI+13a", "address": "Okinawa, Japon", "date": "2013-04-12", "type": "Autres publications", "booktitle": "Workshop KJMR 2013, The 6th Korea-Japan Workshop on Mixed Reality" }, { "lang": "en", "publisher": "IEEE", "type_publi": "icolcomlec", "title": "Adaptable multimodal interfaces in pervasive environments", "abstract": "In the context of pervasive environments, multimodal interaction plays a pivotal role because multimodality provides flexibility and naturalness for interaction. The challenge of multimodal interfaces in pervasive environments is then to build reliable and autonomic processing systems able to analyze and understand multiple interaction modalities and reconfigure itself in real-time. Addressing this issue, we have developed an autonomic framework called DynaMo (Dynamic multiMOdality) for the development and runtime management of multimodal interaction in pervasive environments. DynaMo is composed by a specification language dedicated to the multimodality domain and a runtime machine that instantiates these specifications. In this paper, we present the overall architecture of our solution DynaMo that is based on partial interaction models, and how these models are completed at runtime to build multimodal interfaces adapted to the local execution environment. ", "authors": { "1": { "first_name": "Pierre-Alain", "last_name": "Avouac" }, "2": { "first_name": "Philippe", "last_name": "Lalanda" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/ALN12a/", "pages": "544-548", "bibtype": "inproceedings", "id": 572, "abbr": "ALN12a", "address": "Las Vegas, USA", "date": "2012-01-14", "document": "http://iihm.imag.fr/publs/2012/CCNC12-Avouacetal.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of CCNC 2012, IEEE Consumer Communications and Networking Conference" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "Autonomic Management of Multimodal Interaction: DynaMo in action", "abstract": "Multimodal interaction can play a dual key role in pervasive environments because it provides naturalness for interacting with distributed, dynamic and heterogeneous digitally controlled equipment and flexibility for letting the users select the interaction modalities depending on the context. The DynaMo (Dynamic multiModality) framework is dedicated to the development and the runtime management of multimodal interaction in pervasive environments. This paper focuses on the autonomic approach of DynaMo whose originality is based on partial interaction models. The autonomic manager combines and completes partial available models at runtime in order to build multimodal interaction adapted to the current execution conditions and in conformance with the predicted models. We illustrate the autonomic solution by considering several running examples and different partial interaction models. ", "authors": { "1": { "first_name": "Pierre-Alain", "last_name": "Avouac" }, "2": { "first_name": "Philippe", "last_name": "Lalanda" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/ALN12b/", "pages": "35-44", "bibtype": "inproceedings", "id": 582, "abbr": "ALN12b", "address": "Copenhagen, Denmark", "date": "2012-06-25", "document": "http://iihm.imag.fr/publs/2012/EICS2012-Avouac-Lalanda-Nigay_.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the fourth ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2012)" }, { "lang": "en", "publisher": "IEEE Computer Society", "doi": "http://dx.doi.org/10.1109/ISMAR-AMH.2012.6483986", "title": "Interactions and systems for augmenting a live dance performance", "abstract": "The context of this work is to develop, adapt and integrate augmented reality related tools to enhance the emotion involved in cultural performances. Part of the work was dedicated to augmenting a stage in a live performance, with dance as an application case. In this paper, we present a milestone of this work, an augmented dance show that brings together several tools and technologies that were developed over the project's lifetime. This is the result of mixing an artistic process with scientific research and development. This augmented show brings to stage issues from the research fields of Human-Machine Interaction (HMI) and Augmented Reality (AR). Virtual elements are added on stage (visual and audio) and the dancer is able to interact with them in real-time, using different interaction techniques. The originality of this work is threefold. Firstly, we propose a set of movement-based interaction techniques that can be used independently on stage or in another context. In this set, some techniques are direct, while others go through a high level of abstraction. Namely, we performed movement-based emotion recognition on the dancer, and used the recognized emotions to generate emotional music pieces and emotional poses for a humanoid robot. Secondly, those interaction techniques rely on various interconnected systems that can be reassembled. We hence propose an integrated, interactive system for augmenting a live performance, a context where system failure is not tolerated. The final system can be adapted following the artist's preferences. Finally, those systems were validated through an on field experiment - the show itself - after which we gathered and analyzed the feedback from both the audience and the choreographer.", "authors": { "1": { "first_name": "Alexis", "last_name": "Clay" }, "2": { "first_name": "Nadine", "last_name": "Couture" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Jean-Baptiste", "last_name": "de la Rivière" }, "5": { "first_name": "Jean-Claude", "last_name": "Martin" }, "6": { "first_name": "Matthieu", "last_name": "Courgeon" }, "7": { "first_name": "Myriam", "last_name": "Desainte-Catherine" }, "8": { "first_name": "Emmanuel", "last_name": "Orvain" }, "9": { "first_name": "Vincent", "last_name": "Girondel" }, "10": { "first_name": "Gaël", "last_name": "Domemger" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/CCN+12a/", "pages": "29-38", "bibtype": "inproceedings", "id": 606, "abbr": "CCN+12a", "address": "Atlanta, USA", "date": "2012-11-05", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "11th IEEE International Symposium on Mixes and Augmented Reality, ISMAR 2012, Atlanta USA, November 5-8 2012", "type_publi": "icolcomlec" }, { "lang": "fr", "publisher": "Edition Cépaduès ISBN 978-2- 36493-018-6", "type_publi": "colcomlec", "title": "Interaction sur dispositifs mobiles : surface tactile devant/derrière", "abstract": "Les techniques d’interaction étudiées sur dispositifs mobiles de type smartphone repose sur deux surfaces tactiles : l’écran tactile des téléphones actuels et une surface tactile au dos du téléphone. L’ajout d’une surface tactile au dos du téléphone offre de nombreuses possibilités d’interaction que nous étudions sous l’angle de la multimodalité. Dans ce contexte, nous étudions l’interaction bi-manuelle (ou à 2 doigts) et synergique pour deux types de tâches : navigation (défilement/zoom) et déplacement d’une icône dans des pages d’icônes. \r\n", "authors": { "1": { "first_name": "Benjamin", "last_name": "Malkas" }, "2": { "first_name": "Quentin", "last_name": "Sauret" }, "3": { "first_name": "Jeremie", "last_name": "Francone" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/MSF+12a/", "pages": "60-68", "bibtype": "inproceedings", "id": 594, "abbr": "MSF+12a", "address": "Anglet, France", "date": "2012-06-06", "document": "http://iihm.imag.fr/publs/2012/UBIMOB2012-Malkasetal.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Conférence UBIMOB 2012, 8èmes journées francophones Mobilité et Ubiquité, Anglet, France, 4-6 juin 2012" }, { "chapter": 5, "publisher": "Editions Cépaduès, ISBN: 978-2-36493-009-4", "type_publi": "chapitre", "lang": "fr", "title": "Multimodalité et plasticité des interfaces homme-machine en informatique ambiante : concepts et espaces de conception", "abstract": "Ce chapitre présente deux propriétés clés des interfaces homme-machine (IHM) et leur rôle en informatique ambiante : la multimodalité et la plasticité des IHM. Nous en proposons des définitions, de même des espaces de conception permettant de comprendre la nature de ces notions et d’identifier et comparer des solutions de manière rationnelle. Nous montrons comment la multimodalité participe à la plasticité des IHM.", "year": 2012, "uri": "http://iihm.imag.fr/publication/CN12a/", "pages": "179-214", "bibtype": "inbook", "id": 592, "editor": "P. Marquis, J-M. Ogier, F. Sedes", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2012-01-02", "document": "http://iihm.imag.fr/publs/2012/I32012-Chap5-Coutaz&Nigay.pdf", "type": "Chapitres d'ouvrages", "booktitle": "Information Interaction Intelligence le point sur le i3", "abbr": "CN12a" }, { "lang": "fr", "publisher": "Edition Cépaduès, ISBN 978-2- 36493-018-6", "type_publi": "colloque", "title": "Projet AMIE : Expérience interactive augmentée et mobile Application aux opérations de maintenance", "abstract": "AMIE est un projet de recherche en réalité augmentée mobile et collaborative. Outre son objectif d’innovation dans le domaine de la maintenance pour des travailleurs mobiles, AMIE a aussi l’ambition d’être l’amorce d’un vaste programme de recherche qui vise à rendre la réalité augmentée interactive.", "authors": { "1": { "first_name": "Takeshi", "last_name": "Kurata" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/KN12a/", "pages": "55-57", "bibtype": "inproceedings", "id": 595, "abbr": "KN12a", "address": "Anglet, France", "date": "2012-06-06", "document": "http://iihm.imag.fr/publs/2012/UBIMOB2012-Kurata&Nigay.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Conférence UBIMOB 2012, 8èmes journées francophones Mobilité et Ubiquité, Anglet, France, 4-6 juin 2012, Article court" }, { "lang": "en", "type_publi": "colloque", "title": "Pointing in the Physical World for Light Source Selection", "abstract": "We focus on the selection of light sources in the physical world. Their selection is challenging for the user, since numerous Light-Emitting Diodes (LEDs) can be embedded into various materials as well as environments, thus creating high densities of interactive objects. In this paper, we describe an innovative technique for light sources selection based on the pointing paradigm, that is, allowing interaction at a distance. To address the limitations of the pointing paradigm (e.g., aiming at distant and/or small targets), we design a two-step pointing technique: a rough aiming with an arm pointing gesture and a disambiguation mechanism with a wrist rolling gesture. Feedbacks lean on the various capacities of LED lights. We expect that our technique is well suited for the selection task in dense environments, no matter how small and how distant the targeted light sources are. We also expect that the technique supports an efficient interaction based on proprioception and muscular memory properties for expert users, who may perform the two interaction steps by a single combined gesture for better performance.", "address": "Newcastle, UK", "year": 2012, "uri": "http://iihm.imag.fr/publication/DCN12a/", "id": 588, "bibtype": "inproceedings", "abbr": "DCN12a", "authors": { "1": { "first_name": "William", "last_name": "Delamare" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2012-05-03", "document": "http://iihm.imag.fr/publs/2012/workshopDIS12.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceedings of Designing Interactive Lighting workshop at DIS 2012" }, { "lang": "en", "type_publi": "autre", "title": "Classifying handheld Augmented Reality: Three categories linked by spatial mappings", "abstract": "Handheld Augmented Reality (AR) relies on a spatial coupling of the on-screen content with the physical surrounding. To help the design of such systems and to classify existing AR systems, we present a framework made of three categories and two spatial relationships. Our framework highlights spatial relationships between the physical world, the representation of the physical world on screen and the augmentation on screen. Within this framework, we study the relaxing of the spatial coupling between the digital information and the physical surrounding in order to enhance interaction by breaking the constraints of physical world interaction.", "address": "Atlanta, USA", "year": 2012, "uri": "http://iihm.imag.fr/publication/VNK12a/", "id": 610, "bibtype": "unpublished", "abbr": "VNK12a", "authors": { "1": { "first_name": "Thomas", "last_name": "Vincent" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Takeshi", "last_name": "Kurata" } }, "date": "2012-11-05", "document": "http://iihm.imag.fr/publs/2012/workshop_classifAR_final.pdf", "type": "Autres publications", "booktitle": "Workshop on Classifying the AR Presentation Space at ISMAR '12" }, { "lang": "en", "type_publi": "autre", "title": "A benchmark suite with virtualized reality models for supporting tracking evaluation and data set generation", "url": "http://ypcex.naist.jp/trakmark/workshop12/2012wsproc/index.html", "booktitle": "TrakMark 2012, The 3rd International Workshop on Benchmark Test Schemes for AR/MR Geometric Registration and Tracking Method , November 11th 2012, Tsukuba, Japan", "authors": { "1": { "first_name": "Koji", "last_name": "Makita" }, "2": { "first_name": "Takashi", "last_name": "Okuma" }, "3": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/MOI+12a/", "id": 639, "bibtype": "unpublished", "abbr": "MOI+12a", "address": "Tsukuba, Japan", "date": "2012-09-11", "document": "http://iihm.imag.fr/publs/2012/TrakMark2012.pdf", "type": "Autres publications", "pages": "32-35" }, { "lang": "en", "type_publi": "autre", "title": "Virtualized reality model-based benchmarking of AR/MR camera tracking methods in TrakMark", "url": "http://ilab.cs.ucsb.edu/tma/12/", "booktitle": "IEEE ISMAR 2012 Workshop on Tracking Methods and Applications (TMA), Altanta, USA, November 5th 2012, 4 pages ", "authors": { "1": { "first_name": "Koji", "last_name": "Makita" }, "2": { "first_name": "Takashi", "last_name": "Okuma" }, "3": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/MOI+12b/", "bibtype": "unpublished", "abbr": "MOI+12b", "address": "Atlanta, USA", "date": "2012-09-05", "document": "http://iihm.imag.fr/publs/2012/WK-TMA-ISMAR2012.pdf", "type": "Autres publications", "id": 640 }, { "lang": "en", "type_publi": "autre", "title": "A benchmark data generation tool using walking simulation and virtualized reality models for evaluating AR visual tracking", "url": "http://amie.imag.fr/Main/Publications?action=download&upname=KJMR2012_abstract_makita.pdf", "abstract": "This paper describes a tool to generate benchmark data sets using walking simulation and virtualized reality models for evaluating visual tracking methods for augmented reality (AR).", "authors": { "1": { "first_name": "Koji", "last_name": "Makita" }, "2": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "3": { "first_name": "Takashi", "last_name": "Okuma" }, "4": { "first_name": "Thomas", "last_name": "Vincent" }, "5": { "first_name": "Laurence", "last_name": "Nigay" }, "6": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/MIO+12a/", "id": 670, "bibtype": "unpublished", "abbr": "MIO+12a", "address": "Seoul, Korea", "date": "2012-04-14", "type": "Autres publications", "booktitle": "Workshop KJMR 2012, The 5th Korea-Japan Workshop on Mixed Reality" }, { "lang": "en", "type_publi": "autre", "title": "Handheld AR/AV system using PDR localization and image based localization with virtualized reality models", "url": "http://ismar.vgtc.org/ismar/2012/info/overview/demos", "abstract": "Our demo will show a handheld AR/AV (Augmented Virtuality) system for indoor navigation to destinations and displaying detailed instructions of target objects with contextual interaction. A localization method of the system is based on two crucial functions, PDR (Pedestrian Dead Reckoning) localization, and image based localization. The main feature of the demo is a complementary use of PDR and image based method with virtualized reality models. PDR is realized with the built-in sensors (3-axis accelerometers, gyroscopes and magnetometers) in waist-mounted device for estimating position and direction on 2D map. An accuracy of the PDR localization is improved with map matching and image based localization. Maps of the environment for map matching are automatically created with virtualized reality models. Image based localization is realized with matching phase and tracking phase for estimating 6-DoF (degree of freedom) extrinsic camera parameters. In matching phase, correspondence between reference images included in virtualized reality models and images from the camera of the handheld device is used. An output of the PDR localization is used for an efficient searching of reference images. In tracking phase, interest point-tracking on images from the camera is used for relative motion estimation.", "authors": { "1": { "first_name": "Koji", "last_name": "Makita" }, "2": { "first_name": "Masakatsu", "last_name": "Kourogi" }, "3": { "first_name": "Thomas", "last_name": "Vincent" }, "4": { "first_name": "Takashi", "last_name": "Okuma" }, "5": { "first_name": "Jun", "last_name": "Nishida" }, "6": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "7": { "first_name": "Laurence", "last_name": "Nigay" }, "8": { "first_name": "Takeshi", "last_name": "Kurata" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/MKV+12a/", "id": 611, "bibtype": "unpublished", "abbr": "MKV+12a", "address": "Atlanta, USA", "date": "2012-11-07", "type": "Autres publications", "booktitle": "Demonstration, Conference ISMAR 2012, 11th IEEE International Symposium on Mixed and Augmented Reality, Atlanta, Georgia, USA, November 5-8, 2012" }, { "lang": "en", "type_publi": "icolcomlec", "title": "OP: A Novel Programming Model for Integrated Design and Prototyping of Mixed Objects", "abstract": "In the context of mixed systems that seek to smoothly merge physical and digital worlds, designing and prototyping interaction involves physical and digital aspects of mixed objects. However, even though mixed objects are recurrent in the literature, none of the existing prototyping tools explicitly supports this object level. Moreover, designers have to use distinct tools, on the one hand, tools for designing ideas and on the other hand tools for prototyping them: this makes the design process difficult. To help alleviate these two problems, we present OP (Object Prototyping), a toolkit that provides a new programming model focusing on mixed objects and allows us to seamlessly go back and forth from conceptual ideas to functional physical prototypes, making the iterative design process smooth and integrated. Indeed, OP is explicitly based on an existing conceptual design model, namely the Mixed Interaction Model that has been shown to be useful for exploring the design space of mixed objects. Our user studies show that, despite its threshold, designers and developers using OP can rapidly prototype functional physical objects as part of a design process deeply intertwining conceptual design with prototyping activities.", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/CN11a/", "pages": "54-72", "bibtype": "inproceedings", "id": 566, "abbr": "CN11a", "address": "Lisbon, Portugal", "date": "2011-09-08", "document": "http://iihm.imag.fr/publs/2011/Interact2011-OP-Coutrix.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 13th IFIP TC13 Conference on Human-Computer Interaction (Interact'11), Part III, 5-9 September 2011, Lisbon, Portugal, Springer, LNCS 6948" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "doi": "http://dx.doi.org/10.1145/2070481.2070552", "title": "Service-Oriented Autonomic Multimodal Interaction in a Pervasive Environment ", "abstract": "Heterogeneity and dynamicity of pervasive environments require the construction of flexible multimodal interfaces at run time. In this paper, we present how we use an autonomic approach to build and maintain adaptable input multimodal interfaces in smart building environments. We have developed an autonomic solution relying on partial interaction models specified by interaction designers and developers. The role of the autonomic manager is to build complete interaction techniques based on runtime conditions and in conformity with the predicted models. The sole purpose here is to combine and complete partial models in order to obtain an appropriate multimodal interface. We illustrate our autonomic solution by considering a running example based on an existing application and several input devices. \r\n", "authors": { "1": { "first_name": "Pierre-Alain", "last_name": "Avouac" }, "2": { "first_name": "Philippe", "last_name": "Lalanda" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/ALN11a/", "pages": "369-376", "bibtype": "inproceedings", "id": 571, "abbr": "ALN11a", "address": "Alicante, Spain", "date": "2011-11-14", "document": "http://iihm.imag.fr/publs/2011/ICMI2011.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of ICMI’11, the 13th international conference on Multimodal interfaces, Spain, November 14-18, 2011, ACM Press", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "Towards autonomic multimodal interaction", "abstract": "Heterogeneity and dynamism of pervasive environment prevent to build static multimodal interaction. In this paper, we present how we  use  the  autonomic  approach  to build  and maintain adaptable multimodal interaction. We describes characteristic of adaptation, realized by an autonomic manager that relies on models specified by interaction designers and developers. Finally, an example with a real application and existing devices is explained. \r\n", "authors": { "1": { "first_name": "Pierre-Alain", "last_name": "Avouac" }, "2": { "first_name": "Philippe", "last_name": "Lalanda" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/ALN11b/", "pages": "25-29", "bibtype": "inproceedings", "id": 583, "abbr": "ALN11b", "address": "Paris, France", "date": "2011-05-12", "document": "http://iihm.imag.fr/publs/2011/MAASC11-Avouacetal.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of MAASC 2011, the 1st Workshop on Middleware and Architectures for Autonomic and Sustainable Computing, ACM Press, Paris, France, May 12, 2011" }, { "lang": "en", "publisher": "ACM press", "doi": "http://dx.doi.org/10.1145/2044354.2044360", "bibtype": "inproceedings", "title": "Using the Userʼs Point of View for Interaction on Mobile Devices", "url": "http://iihm.imag.fr/demo/hcpmobile/", "abstract": "We study interaction modalities for mobile devices (smartphones and tablets) that rely on a camera-based head tracking. This technique defines new possibilities for input and output interaction. For output, by computing the position of the device according to the user’s head, it is for example possible to realistically control the viewpoint on a 3D scene (Head-Coupled Perspective, HCP). This technique improves the output interaction bandwidth by enhancing the depth perception and by allowing the visualization of large workspaces (virtual window). For input, head movement can be used as a means of interacting with a mobile device. Moreover such an input modality does not require any additional sensor except the built-in front facing camera. In this paper, we classify the interaction possibilities offered by head tracking on smartphones and tablets. We then focus on the output interaction by introducing several applications of HCP on both smartphones and tablets and by presenting the results of a qualitative user experiment. \r\n", "authors": { "1": { "first_name": "Jeremie", "last_name": "Francone" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/FN11a/", "pages": "25-31", "note": "Prix du meilleur article long de recherche", "id": 570, "abbr": "FN11a", "address": "Sophia Antipolis, France", "date": "2011-10-24", "document": "http://iihm.imag.fr/publs/2011/IHM2001-FranconeNigay.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 23ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2011, Nice, Octobre2011)", "type_publi": "colcomlec" }, { "lang": "fr", "bibtype": "inproceedings", "type_publi": "colloque", "title": "Interaction sur Dispositifs Mobiles : glisser-déposer devant/derrière bi-manuel", "abstract": "We study interaction techniques for mobile devices such as smartphones that rely on both a front and a rear touch surfaces used simultaneously. The additional rear touch surface offers new possibilities for multimodal interaction techniques. We present a bi-manual (or two-finger) technique for drag-and-drop tasks. The dominant hand holds the device: the user can select and drag an icon by touching the rear surface with his index. The user can simultaneously flip icon pages by using his non-dominant hand on the front surface. We experimentally showed that this technique is faster than the traditional front-surface-only technique. \r\n", "authors": { "1": { "first_name": "Quentin", "last_name": "Sauret" }, "2": { "first_name": "Jeremie", "last_name": "Francone" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/SFN11a/", "pages": "4", "note": "Communication informelle et démonstration", "id": 573, "abbr": "SFN11a", "address": "Sophia Antipolis, France", "date": "2011-10-24", "document": "http://iihm.imag.fr/publs/2011/SauretIHM2011.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Actes Complémentaires de la 23ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2011, Nice, Octobre 2011)" }, { "lang": "en", "type_publi": "autre", "title": "Handheld AR/AV indoor navigation and detailed information with contextual interaction", "url": "http://ismar2011.vgtc.org/demos.html", "abstract": "The demonstration shows a handheld system for indoor navigation to a specific exhibit item followed by detailed information about the exhibit with contextual AR/AV interaction. The system provides the following four key functions: \r\n\r\n(1) Indoor navigation based on a PDR (Pedestrian Dead Reckoning) localization method combined with map matching using the built-in sensors (3-axis accelerometers, gyroscopes and magnetometers) of the waist mounted device.\r\n\r\n(2) Coarse estimation of location and orientation by making correspondence between Virtualized-Reality (VR) models of environments and images from the handheld device camera.\r\n\r\n(3) Fine estimation of location and attitude of the handheld device based on visual AR tracking methods.\r\n\r\n(4) Contextual AR/AV (Augmented Virtuality) interaction widgets (e.g., buttons and menus) that provide detailed information about the exhibit. Widgets are contextual according to the relative position of the user to the exhibit.\r\n\r\nAny participant can experience the AR/AV system, by being directed to search for a target exhibit to obtain further detailed information about the exhibit.\r\n\r\nWhat makes our demonstration unique is the integration of indoor navigation capabilities with interactive AR/AV functionalities for augmenting an exhibit.", "year": 2011, "uri": "http://iihm.imag.fr/publication/KMV+11a/", "id": 584, "bibtype": "unpublished", "abbr": "KMV+11a", "authors": { "1": { "first_name": "Masakatsu", "last_name": "Kourogi" }, "2": { "first_name": "Koji", "last_name": "Makita" }, "3": { "first_name": "Thomas", "last_name": "Vincent" }, "4": { "first_name": "Takashi", "last_name": "Okuma" }, "5": { "first_name": "Jun", "last_name": "Nishida" }, "6": { "first_name": "Tomoya", "last_name": "Ishikawa" }, "7": { "first_name": "Laurence", "last_name": "Nigay" }, "8": { "first_name": "Takeshi", "last_name": "Kurata" } }, "date": "2011-10-26", "type": "Autres publications", "booktitle": "Demonstration, Conference ISMAR 2011, 10th IEEE International Symposium on Mixed and Augmented Reality, Switzerland, October 26-29, 2011" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "doi": "http://doi.acm.org/10.1145/1822018.1822038", "title": "COMM Notation for Specifying Collaborative and MultiModal Interactive Systems", "url": "http://dl.acm.org/citation.cfm?id=1822018.1822038", "abstract": "Multi-user multimodal interactive systems involve multiple users that can use multiple interaction modalities. Although multi-user multimodal systems are becoming more prevalent (especially multimodal systems involving multitouch surfaces), their design is still ad-hoc without properly keeping track of the design process. Addressing this issue of lack of design tools for multi-user multimodal systems, we present the COMM (Collaborative and MultiModal) notation and its on-line editor for specifying multi-user multimodal interactive systems. Extending the CTT notation, the salient features of the COMM notation include the concepts of interactive role and modal task as well as a refinement of the temporal operators applied to tasks using the Allen relationships. A multimodal military command post for the control of unmanned aerial vehicles (UAV) by two operators is used to illustrate the discussion. \r\n", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/JLN10a/", "pages": "125-134", "bibtype": "inproceedings", "id": 507, "abbr": "JLN10a", "address": "Berlin, Germany", "date": "2010-06-19", "document": "http://iihm.imag.fr/publs/2010/EICS10-Jourde-Laurillau-Nigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the second ACM SIGCHI Symposium on Engineering Interactive Computing Systems (Berlin, Germany - June 19-23, 2010) (EICS 2010)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "British Computer Society Swinton, UK", "type_publi": "icolcomlec", "title": "Spaces of Interaction", "url": "http://portal.acm.org/citation.cfm?id=1811182.1811185&coll=ACM&dl=ACM&CFID=98926168&CFTOKEN=46279371", "abstract": "As the world becomes increasingly computationally enabled, so our view of human-computer interaction (HCI) needs to evolve. The proliferation of wireless connectivity and mobile devices in all their various forms moves people from being outside a computer and interacting with it to being inside an information space and moving through it. Sensors on the body, wearable computers, wireless sensor networks, increasingly believable virtual characters and speech-based systems are all contributing to new interactive environments. New forms of interaction such as gesture and touch are rapidly emerging and interactions involving emotion and a real sense of presence are beginning. These are the new spaces of interaction we need to understand, design and engineer. Most importantly these new forms of interaction are fundamentally embodied. Older views of a disembodied cognition need to be replaced with an understanding of how people with bodies live in and move through spaces of interaction. \r\n", "authors": { "1": { "first_name": "David", "last_name": "Benyon" }, "2": { "first_name": "Kristina", "last_name": "Höök" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/BHN10a/", "pages": "1-7", "bibtype": "inproceedings", "id": 513, "abbr": "BHN10a", "address": "Edinburgh, United Kingdom", "date": "2010-04-14", "document": "http://iihm.imag.fr/publs/2010/Benyon-Hook-Nigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference (Edinburgh, United Kingdom, April 14 - 16, 2010)" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "Wavelet Menus on Handheld Devices: Stacking Metaphor for Novice Mode and Eyes-Free Selection for Expert Mode", "abstract": "This paper presents the design and evaluation of the Wavelet menu and its implementation on the iPhone. The Wavelet menu consists of a concentric hierarchical Marking menu using simple gestures. The novice mode, i.e. when the menu is displayed, is well adapted to the limited screen space of handheld devices because the representation of the menu hierarchy is inverted, the deeper submenu being always displayed at the center of the screen. The visual design is based on a stacking metaphor to reinforce the perception of the hierarchy and to help users to quickly understand how the technique works. The menu also supports submenu previsualization, a key property to navigate efficiently in a hierarchy of commands. The quantitative evaluation shows that the Wavelet menu provides an intuitive way for supporting efficient gesture-based navigation. The expert mode, i.e. gesture without waiting for the menu to pop-up, is another key property of the Wavelet menu: By providing stroke shortcuts, the Wavelet favors the selection of frequent commands in expert mode and makes eyes-free selection possible. A user experiment shows that participants are able to select commands, eyes-free, while walking. \r\n", "authors": { "1": { "first_name": "Jeremie", "last_name": "Francone" }, "2": { "first_name": "Gilles", "last_name": "Bailly" }, "3": { "first_name": "Éric", "last_name": "Lecolinet" }, "4": { "first_name": "Nadine", "last_name": "Mandran" }, "5": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/FBL+10a/", "pages": "173-180", "bibtype": "inproceedings", "id": 512, "abbr": "FBL+10a", "address": "Roma, Italy", "date": "2010-05-25", "document": "http://iihm.imag.fr/publs/2010/AVI10-Francone-Bailly-Lecolinet-Nigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of ACM-AVI 2010, ACM Press, Roma, Italy, May 25-29, 2010" }, { "bibtype": "article", "publisher": "Springer", "type_publi": "irevcomlec", "lang": "en", "uri": "http://iihm.imag.fr/publication/SN10a/", "title": "A wizard of oz component-based approach for rapidly prototyping and testing input multimodal interfaces", "url": "http://www.springerlink.com/content/f116502x844117t6", "journal": "Journal on Multimodal User Interfaces, Springer Publ.", "year": 2010, "number": 3, "pages": "215-225", "volume": 3, "id": 509, "abbr": "SN10a", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2010-04-01", "type": "Revues internationales avec comité de lecture", "abstract": "In this paper we present a novel approach for prototyping, testing and evaluating multimodal interfaces, OpenWizard. OpenWizard allows the designer and the developer to rapidly evaluate a non-fully functional multimodal prototype by replacing one modality or a composition of modalities that are not yet available by wizard of oz techniques. OpenWizard is based on a conceptual component-based approach for rapidly developing multimodal interfaces, an approach first implemented in the ICARE software tool and more recently in the OpenInterface tool. We present a set of wizard of oz components that are implemented in OpenInterface. While some wizard of oz (WoZ) components are generic to be reused for different multimodal applications, our approach allows the integration of tailored WoZ components. We illustrate OpenWizard using a multimodal map navigator." }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "Pointage bi-manuel avec le CubTile dans un espace 2D de type Focus+Contexte ", "abstract": "Le CubTile est un dispositif de forme cubique qui dispose de 5 faces tactiles multi-point. Conçu initialement pour l’interaction 3D, dans cet article nous explorons son usage pour la navigation et le pointage dans un espace 2D. Pour cela, nous proposons d’appliquer la division du travail bi-manuel aux faces tactiles du CubTile dans le cas d’une visualisation de l’espace d’information de type focus+contexte. La main non dominante déplace le focus (vue détaillée au sein de l’espace) avec une face du CubTile tandis que la main dominante pointe à l’intérieur du focus en utilisant une autre face du CubTile. Les résultats d’une première étude expérimentale prospective nous permettent d’établir qu’un réglage dissymétrique avec une amplification faible des gestes de la main non-dominante et plus forte des gestes de la main dominante offre les meilleurs résultats dans le cadre d’une tâche de pointage. Ces résultats sont un premier pas vers des réglages optimaux des faces tactiles pour l’interaction bimanuelle asymétrique.", "authors": { "1": { "first_name": "Guillaume", "last_name": "Rivière" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/RN10a/", "pages": "73-80", "bibtype": "inproceedings", "id": 522, "abbr": "RN10a", "address": "Luxembourg", "date": "2010-09-20", "document": "http://iihm.imag.fr/publs/2010/IHM2010-Riviere-Nigay2.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 22ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2010, Luxembourg, Septembre 2010)" }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "eMotion : un outil pour personnaliser la reconnaissance d’émotions ", "abstract": "L’expression émotionnelle d’un individu est influencée par sa personnalité bien sûr, mais également par sa position, les contraintes qui s’exercent sur lui ou l’agencement de son environnement de travail. L’expression émotionnelle par le mouvement est particulièrement sensible à ces divers facteurs. Il est donc nécessaire de pouvoir paramétrer la reconnaissance d’émotions d’un sujet selon les particularités de l’environnement de travail évalué. Les systèmes actuels de reconnaissance d’émotions ne permettent pas une telle adaptabilité. Dans cet article nous présentons l’outil logiciel eMotion pour la reconnaissance d’émotions par le mouvement. eMotion présente des interfaces permettant à un évaluateur de paramétrer l’extraction de caractéristiques émotionnellement pertinentes à ses besoins.", "authors": { "1": { "first_name": "Alexis", "last_name": "Clay" }, "2": { "first_name": "Nadine", "last_name": "Couture" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/CCN10a/", "pages": "59-66", "bibtype": "inproceedings", "id": 514, "abbr": "CCN10a", "address": "Biarritz, France", "date": "2010-06-14", "document": "http://iihm.imag.fr/publs/2010/ERGOIA-2010-ClayCoutureNigay.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la conférence ERGO'IA 2010" }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "Reconnaissance d'Emotions : un Point de Vue Interaction Multimodale ", "abstract": "Le domaine de la reconnaissance d'émotions atteint un stade de maturité où commence à émerger un besoin en termes d’ingénierie et en particulier de modèles de conception. Partant de cette constatation, nous proposons d’exploiter les résultats obtenus en ingénierie de l’interaction multimodale pour les appliquer et les adapter à la reconnaissance d’émotions, une émotion étant intrinséquement multimodale. En particulier, nous adaptons la définition d’une modalité d’interaction au cas des modalités mises en jeu lors de la reconnaissance passive d’émotions. Une modalité définie, nous étudions ensuite les relations entre modalités en nous appuyant sur les propriétés CARE de l’interaction multimodale. Nous soulignons le pouvoir génératif de CARE ainsi que les apports de notre modèle en ingénierie de la reconnaissance d’émotions. \r\n", "authors": { "1": { "first_name": "Alexis", "last_name": "Clay" }, "2": { "first_name": "Nadine", "last_name": "Couture" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/CCN10b/", "pages": "157-160", "bibtype": "inproceedings", "id": 523, "abbr": "CCN10b", "address": "Luxembourg", "date": "2010-09-20", "document": "http://iihm.imag.fr/publs/2010/IHM2010-Clay-Couture-Nigay.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 22ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2010, Luxembourg, Septembre 2010)" }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "doi": "http://dx.doi.org/10.1145/1941007.1941048", "title": " e-COMM, un éditeur pour spécifier lʼinteraction multimodale et multiutilisateur", "url": "http://dl.acm.org/citation.cfm?id=1941007.1941048", "abstract": "Cet article présente l’éditeur e-COMM pour la spécification de systèmes interactifs multimodaux et multiutilisateurs à l’aide de la notation COMM. La majorité des notations dédiées à la conception des collecticiels offrent des moyens limités pour décrire l’interaction multimodale. Ainsi la notation COMM comble ce manque en introduisant de nouveaux concepts (tâche modale et rôle interactif) pour lier ces deux aspects : l’interaction multimodale et multiutilisateur. L’éditeur e-COMM vise alors deux objectifs : founir un outil facilement accessible et aider le concepteur à se concentrer sur la tâche d’édition en reposant autant que possible sur la manipulation directe.", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/JLN10b/", "pages": "225-228", "bibtype": "inproceedings", "id": 524, "abbr": "JLN10b", "address": "Luxembourg", "date": "2010-09-20", "document": "http://iihm.imag.fr/publs/2010/IHM2010-Jourde-Laurillau-Nigay.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 22ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2010, Luxembourg, Septembre 2010)", "type_publi": "colcomlec" }, { "lang": "en", "publisher": "Springer LNCS", "doi": "http://dx.doi.org/10.1007/978-3-642-03658-3_28", "title": "AirMouse: Finger Gesture for 2D and 3D Interaction", "abstract": "This paper presents AirMouse, a new interaction technique based on finger gestures above the laptop’s keyboard. At a reasonably low cost, the technique can replace the traditional methods for pointing in two or three dimensions. Moreover, the device-switching time is reduced and no additional surface than the one for the laptop is needed. In a 2D pointing evaluation, a vision-based implementation of the technique is compared with commonly used devices. The same implementation is also compared with the two most commonly used 3D pointing devices. The two user experiments show the benefits of the polyvalent technique: it is easy to learn, intuitive and efficient by providing good performance. In particular, our conducted experiment shows that performance with AirMouse is promising in comparison with a touchpad and with dedicated 3D pointing devices. It shows that AirMouse offers better performance as compared to FlowMouse, a previous solution using fingers above the keyboard.", "authors": { "1": { "first_name": "Michael", "last_name": "Ortega" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/ON09a/", "pages": "214-227", "bibtype": "inproceedings", "id": 469, "editor": "Springer LNCS", "address": "Uppsala, Sweden", "date": "2009-06-24", "document": "http://iihm.imag.fr/publs/2009/213FinalVersion.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of INTERACT ’09, the Twelfth IFIP TC13 International Conference on Human-Computer Interaction, Springer LNCS (Lecture Notes in Computer Science)", "type_publi": "icolcomlec", "abbr": "ON09a" }, { "lang": "en", "publisher": "ACM", "type_publi": "icolcomlec", "title": "Temporal Aspects of CARE-based Multimodal Fusion: From a Fusion Mechanism to Composition Components and WoZ Components", "abstract": "The CARE properties (Complementarity, Assignment, Redundancy and Equivalence) define various forms that multimodal input interaction can take. While Equivalence and Assignment express the availability and respective absence of choice between multiple input modalities for performing a given task, Complementarity and Redundancy describe relationships between modalities and require fusion mechanisms. In this paper we present a summary of the works we have carried using the CARE properties for conceiving and implementing multimodal interaction, as well as a new approach using WoZ components. Firstly, we present different technical solutions for implementing the Complementarity and Redundancy of modalities with a focus on the temporal aspects of the fusion. Starting from a monolithic fusion mechanism, we then explain our component-based approach and the composition components (i.e., Redundancy and Complementarity components). As a new contribution for exploring solutions before implementing an adequate fusion mechanism as well as for tuning the temporal aspects of the performed fusion, we introduce Wizard of Oz (WoZ) fusion components. We illustrate the composition components as well as the implemented tools exploiting them using several multimodal systems including a multimodal slide viewer and a multimodal map navigator. ", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/SN09a/", "pages": "177-184", "bibtype": "inproceedings", "id": 483, "abbr": "SN09a", "address": "Cambridge, USA", "date": "2009-09-15", "document": "http://iihm.imag.fr/publs/2009/ICMI09-Serrano.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 11th international conference on Multimodal interfaces (ICMI '09)" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "Fusion Engines for Input Multimodal Interfaces: a Survey", "abstract": "Fusion engines are fundamental components of multimodal interactive systems, to interpret input streams whose meaning can vary according to the context, task, user and time. Other surveys have considered multimodal interactive systems; we focus more closely on the design, specification, construction and evaluation of fusion engines. We first introduce some terminology and set out the major challenges that fusion engines propose to solve. A history of past work in the field of fusion engines is then presented using\r\nthe BRETAM model. These approaches to fusion are then classified. The classification considers the types of application, the fusion principles and the temporal aspects. Finally, the challenges for future work in the field of fusion engines are set out. These include software frameworks, quantitative evaluation, machine learning and adaptation.", "authors": { "1": { "first_name": "Denis", "last_name": "Lalanne" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Philippe", "last_name": "Palanque" }, "4": { "first_name": "Peter", "last_name": "Robinson" }, "5": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "6": { "first_name": "Jean-François", "last_name": "Ladry" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/LNP+09a/", "pages": "153-160", "bibtype": "inproceedings", "id": 489, "editor": "ACM New York, NY, USA", "address": "Cambridge, USA", "date": "2009-09-16", "document": "http://iihm.imag.fr/publs/2009/FinalSurvey.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "ICMI '09: Proceedings of the 11th international conference on Multimodal interfaces, November 2-6, Cambridge, MA, USA. ACM.", "abbr": "LNP+09a" }, { "lang": "en", "publisher": "IEEE", "type_publi": "icolcomlec", "title": "Engineering affective computing: A unifying software architecture", "abstract": "In the field of affective computing, one of the most exciting motivations is to enable a computer to sense users' emotions. To achieve this goal an interactive application has to incorporate emotional sensitivity. Following an engineering approach, the key point is then to define a unifying software architecture that allows any interactive system to become emotionally sensitive. Most research focus on identifying and validating interpretation systems and/or emotional characteristics from different modalities. However, there is little focus on modeling generic software architecture for emotion recognition. Therefore, we propose an integrative approach and define such a generic software architecture based on the grounding theory of multimodality. We state that emotion recognition should be multimodal and serve as a tool for interaction. As such, we use results on multimodality in interactive applications to propose the emotion branch, a component-based architecture model for emotion recognition systems that integrates itself within general models for interactive systems. The emotion branch unifies existing emotion recognition applications architectures following the usual three-level schema: capturing signals from sensors, extracting and analyzing emotionally-relevant characteristics from the obtained data and interpreting these characteristics into an emotion. We illustrate the feasibility and the advantages of the emotion branch with a test case that we developed for gesture-based emotion recognition. \r\n", "authors": { "1": { "first_name": "Alexis", "last_name": "Clay" }, "2": { "first_name": "Nadine", "last_name": "Couture" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/CCN09a/", "pages": "1-6", "bibtype": "inproceedings", "id": 519, "editor": "IEEE", "address": "Amsterdam, The Netherlands", "date": "2009-09-10", "document": "http://iihm.imag.fr/publs/2009/ACII-2009ClayCoutureNigay.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of ACII’09, the 3rd International Conference on Affective Computing and Intelligent Interaction, Amsterdam, The Netherlands, Spetember 10-12, 2009, IEEE", "abbr": "CCN09a" }, { "lang": "en", "publisher": "Springer LNCS", "type_publi": "icolcomlec", "title": "Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices", "abstract": "This paper presents Leaf menu, a new type of contextual linear menu that supports curved gesture shortcuts. By providing an alternative to keyboard shortcuts, the Leaf menus can be used for the selection of commands on tabletops, but its key benefit is its adequacy to small handheld touchscreen devices (PDA, Smartphone). Indeed Leaf menus define a compact and known layout inherited from linear menus, they support precise finger interaction, they manage occlusion and they can be used in close proximity to the screen borders. Moreover, by providing stroke shortcuts, they favour the selection of frequent commands in expert mode and make eye-free selection possible.", "authors": { "1": { "first_name": "Anne", "last_name": "Roudaut" }, "2": { "first_name": "Gilles", "last_name": "Bailly" }, "3": { "first_name": "Éric", "last_name": "Lecolinet" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/RBL+09a/", "pages": "616-619", "bibtype": "inproceedings", "id": 452, "abbr": "RBL+09a", "address": "Uppsala, Sweden", "date": "2009-06-09", "document": "http://iihm.imag.fr/publs/2009/LeafFinal.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of INTERACT'09, International Conference on Human-Computer Interaction, Springer LNCS (Lecture Notes in Computer Science)" }, { "bibtype": "article", "publisher": " Springer-Verlag", "type_publi": "irevcomlec", "lang": "en", "uri": "http://iihm.imag.fr/publication/CYC+09a/", "title": "Mobile phone-based mixed reality: the Snap2Play game", "url": "http://www.springerlink.com/content/r67768q66173k1lx/", "journal": "The Visual Computer, Springer-Verlag Publ., ISSN 0178-2789 (Print) 1432-2315 (Online)", "year": 2009, "number": 1, "pages": "25-37", "volume": 25, "id": 1, "abbr": "CYC+09a", "authors": { "1": { "first_name": "Tat-Jun", "last_name": "Chin" }, "2": { "first_name": "Yilun", "last_name": "You" }, "3": { "first_name": "Céline", "last_name": "Coutrix" }, "4": { "first_name": "Joo-Hwee", "last_name": "Lim" }, "5": { "first_name": "Jean-Pierre", "last_name": "Chevallet" }, "6": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2009-01-01", "document": "http://iihm.imag.fr/publs/2009/TheVisualComputer-Snap2Play-Chin.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "The ubiquity of camera phones provides a convenient platform to develop immersive mixed-reality games. In this paper we introduce such a game which is loosely based on the popular card game “Memory”, where players are asked to match a pair of identical cards among a set of overturned cards by revealing only two cards at a time. In our game, the players are asked to match a “digital card”, which corresponds to a scene in a virtual world, to a “physical card”, which is an image of a scene in the real world. The objective is to convey a mixed-reality sensation. Cards are matched with a scene identification engine which consists of multiple classifiers trained on previously collected images. We present our comprehensive overall game design, as well as implementation details and results. We also describe how we constructed our scene identification engine and its performance. Finally, we present an analysis of player surveys to gauge the potential market acceptance." }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "OpenWizard : Une approche pour la création et l'évaluation rapide de prototypes multimodaux", "abstract": "Dans cet article nous présentons OpenWizard, une approche à composants pour le prototypage et l’évaluation rapide d’interfaces multimodales. OpenWizard permet au concepteur et au développeur de tester rapidement un prototype multimodal non fonctionnel en remplaçant une partie de l’interface par des composants Magicien d’Oz (composants OpenWizard). Ces composants permettent de simuler les éléments manquants dans le prototype multimodal. OpenWizard s’appuie sur notre approche à composants pour le développement rapide d’interfaces multimodales, approche déjà implémentée au sein de la plateforme OpenInterface. Dans cet article nous présentons l’approche adoptée et certains des composants OpenWizard développés. Nous illustrons cette approche avec un exemple d’application multimodale, un système d’exploration multimodale de cartes géographiques.", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/SN09b/", "pages": "101-109", "bibtype": "inproceedings", "id": 484, "abbr": "SN09b", "address": "Grenoble, France", "date": "2009-09-15", "document": "http://iihm.imag.fr/publs/2009/OpenWizard2009.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "proc. IHM'09, 21ème Conférence Francophone sur l'Interaction Homme-Machine" }, { "lang": "fr", "publisher": "Editions Ausonius", "type_publi": "colcomlec", "title": "Cube Tactile et Techniques d’Interaction pour une Meilleure Préhension de vos Objets", "abstract": "Remplacer l'étude d'objets ou sites archéologiques physiques par celle de leurs représentations\r\nnumériques permet de lever beaucoup des contraintes fortes auxquelles nous sommes soumis dans\r\nl’environnement physique : distance, fragilité, échelles… Malgré ces perspectives, travailler sur une\r\nreprésentation numérique implique néanmoins de nouvelles contraintes en termes d’interaction. L’objectif\r\nde nombreuses études, comme de nos travaux, est ainsi de rendre les interactions de base que sont la\r\nmanipulation et la navigation faciles, intuitives et non intrusives. Pour présenter ces avancées, nous avons\r\nchoisi de nous concentrer sur une technologie à même d’offrir des interfaces plus intuitives : l’interaction\r\ntactile bi‐manuelle, notamment par le biais du cubtile, périphérique tactile multipoint cubique. Les\r\npremiers résultats ont confirmé leur potentiel : ces technologies sont aujourd’hui mûres et en mesure de\r\ndéfinir des outils efficaces au service de la recherche archéologique.\r\n", "authors": { "1": { "first_name": "Jean-Baptiste", "last_name": "de la Riviere" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/dN09a/", "pages": "209-214", "bibtype": "inproceedings", "id": 531, "abbr": "dN09a", "address": "Bordeaux, France", "date": "2009-11-18", "document": "http://iihm.imag.fr/publs/2009/VirtualRetrospect2009.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Colloque Virtual Restrospect 2009" }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "doi": "http://dx.doi.org/10.1145/1629826.1629870", "title": "Collecticiels : Neuf Degrés de Couplage", "url": "http://dl.acm.org/citation.cfm?id=1629870", "abstract": "Cet article porte sur le couplage des activités collaboratives et vise à étendre sa définition existante à travers une démarche expérimentale et exploratoire. En effet, nous faisons l’hypothèse que le couplage est caractérisé par neufs degrés répartis dans un espace à deux dimensions. Pour cela, nous adoptons le point de vue de la multimodalité pour aborder cette notion pour des systèmes interactifs multiutilisateurs. Aussi, nous avons développé deux applications, dont l’une est détaillée dans cet article, pour mener nos expérimentations afin de mettre en évidence l’existence de ces neufs degrés. Cette première phase expérimentale semble confirmer une partie de nos hypthèses.", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/JLN09a/", "pages": "265-272", "bibtype": "inproceedings", "id": 486, "abbr": "JLN09a", "address": "Grenoble, France", "date": "2009-09-16", "document": "http://iihm.imag.fr/publs/2009/IHM09-9-degres-couplage.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 21ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2009, Grenoble, France, Octobre 2009)", "type_publi": "colcomlec" }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "Wavelet Menu : Adaptation des Marking Menus pour les Dispositifs Mobiles", "abstract": "L’exploration et la navigation dans les hiérarchies de données multimédia (photos, musiques, etc.) sont des\r\ntâches fréquentes sur dispositifs mobiles. Cependant, l’interaction peut s’en trouver dégradée du fait de la petite taille de l’écran et de l’absence de dispositifs d’entrée précis. Par conséquent, les techniques de menus\r\ninnovantes conçues pour PC ne sont plus adaptées aux dispositifs mobiles pour naviguer efficacement. Dans cet article, nous présentons le Wavelet menu, l’adaptation du Wave menu pour la navigation dans des données multimédia sur iPhone. Grâce à une représentation inversée de la hiérarchie, il est particulièrement adapté aux dispositifs mobiles. En effet, il garantit que les sous-menus sont toujours affichés à l’écran et la prévisualisation des sous-menus permet une navigation efficace.\r\n", "authors": { "1": { "first_name": "Jeremie", "last_name": "Francone" }, "2": { "first_name": "Gilles", "last_name": "Bailly" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Éric", "last_name": "Lecolinet" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/FBN+09b/", "pages": "367-370", "bibtype": "inproceedings", "id": 490, "abbr": "FBN+09b", "address": "Grenoble, France", "date": "2009-09-16", "document": "http://iihm.imag.fr/publs/2009/WaveletArticleFinal.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 21ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2009, Grenoble, France, Octobre 2009)" }, { "lang": "fr", "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "Conception de systèmes interactifs mixtes : articulation d’une méthode informelle et d’un modèle d’interaction", "abstract": "To face the difficulties encountered by the mixed interactive systems designers during the design step, we propose a new approach for the design phase. This article introduces the articulation of an informal method, which is the focus-group, with a formal mixed interaction model. The articulation allows a better integration of the design step into the process and a more systematic exploration of the mixed interactive system domain. We illustrate this articulation by considering two mixed interaction models: ASUR and Mixed Interaction Model. Based on these two implementations of our approach, we carry out a com- parative analysis in order to identify the strengths and weaknesses of our approach.", "authors": { "1": { "first_name": "Christophe", "last_name": "Bortolaso" }, "2": { "first_name": "Emmanuel", "last_name": "Dubois" }, "3": { "first_name": "Cedric", "last_name": "Bach" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Céline", "last_name": "Coutrix" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/BDB+09a/", "pages": "293-302", "bibtype": "inproceedings", "id": 492, "abbr": "BDB+09a", "address": "Grenoble, France", "date": "2009-09-16", "document": "http://iihm.imag.fr/publs/2009/IHM09-Conception-Bortolaso.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 21ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2009, Grenoble, France, Octobre 2009)" }, { "lang": "en", "publisher": "Springer-Verlag", "type_publi": "ouvrage", "title": "The Engineering of Mixed Reality Systems", "url": "http://www.springer.com/computer/swe/book/978-1-84882-732-5", "abstract": "Human–Computer Interaction (HCI) is no longer restricted to interaction between users and computers via keyboard and screen: Currently one of the most challenging aspects of interactive systems is the integration of the physical and digital aspects of interaction in a smooth and usable way. The design challenge of such mixed reality (MR) systems lies in the fluid and harmonious fusion of the physical and digital worlds. Examples of MR systems include tangible user interfaces, augmented reality, augmented virtuality and embodied interfaces. The diversity of terms highlights the ever growing interest in MR systems and the very dynamic and challenging domain they define.", "year": 2009, "uri": "http://iihm.imag.fr/publication/DGN09a/", "pages": "1-450", "bibtype": "book", "id": 475, "abbr": "DGN09a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "P.", "last_name": "Gray" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2009-09-02", "type": "Livres", "booktitle": "Springer-Verlag, Co-edited book, 21 chapters" }, { "lang": "en", "publisher": "Springer-Verlag", "type_publi": "chapitre", "title": "An Integrating Framework for Mixed Systems", "url": "http://www.springerlink.com/content/u34g7t24125j4053/", "abstract": "Technological advances in hardware manufacturing led to an extended range of possibilities for designing physical-digital objects involved in a mixed system. Mixed systems can take various forms and include augmented reality, augmented virtuality, and tangible systems. In this very dynamic context, it is difficult to compare existing mixed systems and to systematically explore the design space. Addressing this design problem, this chapter presents a unified point of view on mixed systems by focusing on mixed objects involved in interaction, i.e. hybrid physical-digital objects straddling physical and digital worlds. Our integrating framework is made of two complementary facets of a mixed object: we define intrinsic characteristics of an object as well as extrinsic characteristics of an object by considering its role in the interaction. Such characteristics of an object are useful for comparing existing mixed systems at a fine-grain level. The taxonomic power of these characteristics is discussed in the context of existing mixed systems from the literature. Their generative power is illustrated by considering a system, Roam, which we designed and developed.", "year": 2009, "uri": "http://iihm.imag.fr/publication/CN09a/", "id": 456, "bibtype": "inbook", "editor": "Emmanuel Dubois, Philip Gray, Laurence Nigay", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2009-09-02", "document": "http://iihm.imag.fr/publs/2009/MixerBookChapter-CoutrixNigay.pdf", "type": "Chapitres d'ouvrages", "booktitle": "The Engineering of Mixed Reality Systems, Chapitre 1, Springer-Verlag", "abbr": "CN09a" }, { "lang": "en", "publisher": "ASME", "type_publi": "colloque", "title": "Towards an Architecture Model for Emotion Recognition in Interactive Systems: Application to a Ballet Dance Show", "abstract": "In the context of the very dynamic and challenging domain of affective computing, we adopt a software engineering point of view on emotion recognition in interactive systems. Our goal is threefold: first, developing an architecture model for emotion recognition. This architecture model emphasizes multimodality and reusability. Second, developing a prototype based on this architecture model. For this prototype we focus on gesture-based emotion recognition. And third, using this prototype for augmenting a ballet dance show. We hence describe an overview of our work so far, from the design of a flexible and multimodal emotion recognition architecture model, to a presentation of a gesture-based emotion recognition prototype based on this model, to a prototype that augments a ballet stage, taking emotions as inputs.", "authors": { "1": { "first_name": "Alexis", "last_name": "Clay" }, "2": { "first_name": "Nadine", "last_name": "Couture" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/CCN09b/", "pages": "19-24", "bibtype": "inproceedings", "id": 530, "abbr": "CCN09b", "address": "Chalon-sur-Saône, France", "date": "2009-02-25", "document": "http://iihm.imag.fr/publs/2009/WINVR2009.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceedings of WinVR'09, the ASME/AFM 2009 World Conference on Innovative Virtual Reality - World Conference on Innovative Virtual Reality (WinVR'09)" }, { "lang": "en", "bibtype": "inproceedings", "type_publi": "colloque", "title": "Wavelet Menus: A Stacking Metaphor for Adapting Marking Menus to Mobile Devices", "abstract": "Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due to the limited size of the screen and the lack of precise input devices. As a result, menus on mobile devices do not provide efficient navigation as compared to many innovative menu techniques proposed for Desktop platforms. In this paper, we present Wavelet, the adaptation of the Wave menu for the navigation in multimedia data on iPhone. Its layout, based on an inverted representation of the hierarchy, is particularly well adapted to mobile devices. Indeed, it guarantees that submenus are always displayed on the screen and it supports efficient navigation by providing previsualization of the submenus. \r\n", "authors": { "1": { "first_name": "Jeremie", "last_name": "Francone" }, "2": { "first_name": "Gilles", "last_name": "Bailly" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Éric", "last_name": "Lecolinet" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/FBN+09a/", "pages": "4 pages", "note": "4 pages", "id": 453, "abbr": "FBN+09a", "address": "Bonn, Germany", "date": "2009-06-09", "document": "http://iihm.imag.fr/publs/2009/waveletMenu-final.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Adjunct Proceedings of MobileHCI 2009, the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services, Demonstration & Experience" }, { "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "Balancing Physical and Digital Properties in Mixed Objects", "booktitle": "Proceedings of the 9th International ACM Conference on Advanced Visual Interfaces, AVI 2008, Naples, Italy, May 28-30 2008, ACM Press", "year": 2008, "uri": "http://iihm.imag.fr/publication/CN08a/", "id": 12, "bibtype": "inproceedings", "abbr": "CN08a", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/AVI08-Balancing-coutrix.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "305-308" }, { "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "Multimodal slideshow: demonstration of the openinterface interaction development environment", "booktitle": "ICMI'08: Proceedings of the 10th international conference on Multimodal interfaces, October 20-22, Chania, Crete, Greece", "year": 2008, "uri": "http://iihm.imag.fr/publication/JNO+08a/", "id": 437, "bibtype": "inproceedings", "abbr": "JNO+08a", "authors": { "1": { "first_name": "David", "last_name": "Juras" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Michael", "last_name": "Ortega" }, "4": { "first_name": "Marcos", "last_name": "Serrano" } }, "date": "2008-11-06", "document": "http://iihm.imag.fr/publs/2008/MultimodelSlideShow.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "193-194" }, { "publisher": "ACM", "doi": "http://doi.acm.org/10.1145/1385569.1385575", "title": "Flower Menus: A New Type of Marking Menus with Large Menu Breadth, Within Groups and Efficient Expert Mode Memorization", "booktitle": "Proceedings of the Working Conference on Advanced Visual interfaces (AVI '08)", "year": 2008, "uri": "http://iihm.imag.fr/publication/BLN08a/", "id": 439, "bibtype": "inproceedings", "abbr": "BLN08a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Éric", "last_name": "Lecolinet" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-05-28", "document": "http://iihm.imag.fr/publs/2008/FlowerMenu.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "15-22", "type_publi": "icolcomlec" }, { "publisher": "Springer-Verlag Berlin Heidelberg Publ.", "type_publi": "icolcomlec", "title": "Test-Bed for Multimodal Games on Mobile Devices", "url": "http://www.springerlink.com/content/c703250lnp16l4g6/", "booktitle": "Conference Proceedings of Fun&Games 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/CCN+08a/", "id": 448, "bibtype": "inproceedings", "abbr": "CCN+08a", "authors": { "1": { "first_name": "Marcello", "last_name": "Coiana" }, "2": { "first_name": "Alex", "last_name": "Conconi" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Michael", "last_name": "Ortega" } }, "date": "2008-10-20", "document": "http://iihm.imag.fr/publs/2008/TestBed.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "75-87" }, { "volume": 5136, "abstract": "Interactive systems including multiple interaction devices and surfaces for supporting the collaboration of a group of co-located users are increasingly common in various domains. Nevertheless few collaborative and multimodal interface specification notations are proposed. As a first step towards a notation for specifying a design solution prior to its software design and development, we adopt an empirical approach. We applied and compared four existing notations for collaborative systems by considering a case study, namely, a system for supporting informal co-located collaboration in hospital work. This paper reports the conclusions from this empirical comparison.", "address": "Berlin", "year": 2008, "id": 14, "title": "Specifying Multimodal Collaborative User Interfaces: A Comparison of Four Notations", "booktitle": "Proceedings of Conference on Design Specification and Verification of Interactive Systems (DSVIS 2008), Springer, Kingston, Canada", "editor": "Graham, T.C.Nicholas and Palanque, Philippe", "document": "http://iihm.imag.fr/publs/2008/DSVIS08-v22.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "journal": "LNCS", "bibtype": "inproceedings", "abbr": "JLN+08a", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Alberto", "last_name": "Moran" } }, "date": "2008-01-01", "pages": "281-286", "lang": "en", "publisher": "Springer", "doi": "http://dx.doi.org/10.1007/978-3-540-70569-7_25", "url": "http://link.springer.com/chapter/10.1007%2F978-3-540-70569-7_25", "type_publi": "icolcomlec", "uri": "http://iihm.imag.fr/publication/JLN+08a/" }, { "publisher": "ACM New York, NY, USA", "type_publi": "icolcomlec", "title": "A Three-dimensional Characterization Space of Software Components for Rapidly Developing Multimodal Interfaces", "booktitle": "ICMI '08: Proceedings of the 10th international conference on Multimodal interfaces, October 20-22, Chania, Crete, Greece", "year": 2008, "uri": "http://iihm.imag.fr/publication/SJN08a/", "id": 436, "bibtype": "inproceedings", "abbr": "SJN08a", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "David", "last_name": "Juras" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-11-06", "document": "http://iihm.imag.fr/publs/2008/MultimodelDesignSpace.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "149-156" }, { "type_publi": "icolcomlec", "title": "Snap2Play: A Mixed-Reality Game based on Scene Identification", "booktitle": "Proceedings of the 14th international multimedia modeling conference (MMM'08), Springer LNCS (Lecture Notes in Computer Science), Advances in Multimedia Modeling, Volume 4903/2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/CYC+08b/", "id": 4, "bibtype": "inproceedings", "abbr": "CYC+08b", "authors": { "1": { "first_name": "Tat-Jun", "last_name": "Chin" }, "2": { "first_name": "Yilun", "last_name": "You" }, "3": { "first_name": "Céline", "last_name": "Coutrix" }, "4": { "first_name": "Joo-Hwee", "last_name": "Lim" }, "5": { "first_name": "Jean-Pierre", "last_name": "Chevallet" }, "6": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/MMM08-snap2play-Chin.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "220-229" }, { "type_publi": "icolcomlec", "title": "Deploying and Evaluating a Mixed Reality Mobile Treasure Hunt: Snap2Play", "booktitle": "Proceedings of the 10th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2008, Amsterdam, the Netherlands, September 2-5 2008, ACM Press", "year": 2008, "uri": "http://iihm.imag.fr/publication/YCL+08a/", "id": 13, "bibtype": "inproceedings", "abbr": "YCL+08a", "authors": { "1": { "first_name": "Yilun", "last_name": "You" }, "2": { "first_name": "Tat-Jun", "last_name": "Chin" }, "3": { "first_name": "Joo-Hwee", "last_name": "Lim" }, "4": { "first_name": "Jean-Pierre", "last_name": "Chevallet" }, "5": { "first_name": "Céline", "last_name": "Coutrix" }, "6": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/MobileHCI08-Snap2Play-you.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "335-338" }, { "lang": "fr", "publisher": "ACM ", "doi": "http://dx.doi.org/10.1145/1512714.1512738", "title": "Conception de Systèmes Collaboratifs Multimodaux : Analyse Comparative de Notations", "url": "http://dl.acm.org/citation.cfm?id=1512714.1512738", "abstract": "Interactive systems including multiple interaction devices and surfaces for supporting the collaboration of a group of co-located users are increasingly common in real applications. These include collaborative and multimodal military command posts, the latter of which is one of our application domains. Nevertheless few collaborative and multimodal interface specification notations are proposed. As a first step towards a notation for specifying a design solution prior to its software design and development, we adopt an empirical approach. In this paper we apply and compare four existing notations for collaborative systems by considering a case study, namely, a system for supporting informal co-located collaboration in hospital work. Since the selected notations differ in their descriptive qualities, with some focusing on collaborative tasks while others focus on the users' roles and on collaborative situations, our goal is not to empirically evaluate the notations. Our goal is rather to assess their complementary aspects and their projected ability to specify a multimodal collaborative user interface.", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Alberto", "last_name": "Moran" } }, "year": 2008, "uri": "http://iihm.imag.fr/publication/JLN+08b/", "pages": "121-128", "bibtype": "inproceedings", "id": 24, "abbr": "JLN+08b", "address": "New York, NY, USA", "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/article_IHM08v009.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 20ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2008, Metz, France, Septembre 2008)", "type_publi": "colcomlec" }, { "type_publi": "colcomlec", "title": "MultiTouch Menu (MTM)", "booktitle": "Conférence IHM 2008, 20ème Conférence francophone sur l'interaction homme-machine, Metz 2-5 septembre 2008, ACM Press", "year": 2008, "uri": "http://iihm.imag.fr/publication/BDN+08a/", "id": 454, "bibtype": "inproceedings", "abbr": "BDN+08a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Alexandre", "last_name": "Demeure" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Éric", "last_name": "Lecolinet" } }, "date": "2008-09-02", "document": "http://iihm.imag.fr/publs/2008/MTM-FINAL.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "165-168" }, { "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "OIDE : un outil pour la conception et le développement d’interfaces multimodales", "booktitle": "4èmes journées Francophones Mobilité et Ubiquité (UbiMob’08)", "year": 2008, "uri": "http://iihm.imag.fr/publication/SJO+08a/", "id": 20, "note": "May 28–30, 2008, Saint-Malo, France", "abbr": "SJO+08a", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "David", "last_name": "Juras" }, "3": { "first_name": "Michael", "last_name": "Ortega" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/OIDE-Ubimob.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "91-92" }, { "publisher": "ACM New York, NY, USA", "type_publi": "colcomlec", "title": "Menus Leaf : Enrichir les menus linéaires par des gestes", "booktitle": " Conference Proceedings of IHM'08, Interaction Homme Machine, Metz, France, 2-5 septembre 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/BRL+08a/", "id": 443, "bibtype": "inproceedings", "abbr": "BRL+08a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Anne", "last_name": "Roudaut" }, "3": { "first_name": "Éric", "last_name": "Lecolinet" }, "4": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2008-09-02", "document": "http://iihm.imag.fr/publs/2008/LeafMenu-Final.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "169-172" }, { "chapter": 9, "publisher": "Springer", "type_publi": "chapitre", "bibtype": "inbook", "title": "Software Engineering for Multimodal Interactive Systems", "url": "http://www.springerlink.com/content/t6777x4871312141/", "booktitle": "Multimodal user interfaces: from signals to interaction", "year": 2008, "uri": "http://iihm.imag.fr/publication/NBJ+08a/", "id": 449, "note": "D. Tzovaras (ed.), Lecture Notes in Electrical Engineering, Springer-Verlag, Berlin, 2007", "abbr": "NBJ+08a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Jullien", "last_name": "Bouchet" }, "3": { "first_name": "David", "last_name": "Juras" }, "4": { "first_name": "Benoit", "last_name": "Mansoux" }, "5": { "first_name": "Michael", "last_name": "Ortega" }, "6": { "first_name": "Marcos", "last_name": "Serrano" }, "7": { "first_name": "Lionel", "last_name": "Lawson" } }, "date": "2008-04-01", "type": "Chapitres d'ouvrages", "pages": "201-218" }, { "type_publi": "colloque", "title": "The OpenInterface framework: a tool for multimodal interaction.", "url": "http://delivery.acm.org/10.1145/1360000/1358881/p3501-serrano.pdf?key1=1358881&key2=1916810031&coll=DL&dl=ACM&ip=109.208.107.68&CFID=13777712&CFTOKEN=40680068", "booktitle": "Extended Abstracts of CHI 2008, April 5-10, 2008, Florence, Italy", "year": 2008, "uri": "http://iihm.imag.fr/publication/SNL+08a/", "bibtype": "inproceedings", "abbr": "SNL+08a", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Jean-Yves L.", "last_name": "Lawson" }, "4": { "first_name": "Andrew", "last_name": "Ramsay" }, "5": { "first_name": "Roderick", "last_name": "Murray-Smith" }, "6": { "first_name": "Sebastian", "last_name": "Denef" } }, "date": "2008-01-01", "type": "Autres conférences et colloques avec actes", "id": 8 }, { "type_publi": "icolcomlec", "title": "A platform for output dialogic strategies in natural multimodal dialogue systems", "booktitle": "Conference Proceedings of IUI’07, International Conference on Intelligent User Interfaces, A. Puerta & T. Lau Editors, ACM Press", "year": 2007, "uri": "http://iihm.imag.fr/publication/HNP07a/", "id": 470, "bibtype": "inproceedings", "abbr": "HNP07a", "authors": { "1": { "first_name": "Meriem", "last_name": "Horchani" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Franck", "last_name": "Panaget" } }, "date": "2007-01-28", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "206-215" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Emotion capture based on body postures and movements", "booktitle": "Conference Proceedings of TIGERA 2007", "year": 2007, "uri": "http://iihm.imag.fr/publication/CCN07a/", "note": "27 pages.", "abbr": "CCN07a", "authors": { "1": { "first_name": "Alexis", "last_name": "Clay" }, "2": { "first_name": "Nadine", "last_name": "Couture" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2007-03-12", "document": "http://iihm.imag.fr/publs/2007/TIGERA2007.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 471 }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Natural Multimodal Dialogue Systems: A Configurable Dialogue and Presentation Strategies Component", "booktitle": "Conference Proceedings of ICMI’07, the Ninth International Conference on Multimodal Interfaces, ACM Press", "year": 2007, "uri": "http://iihm.imag.fr/publication/HCN+07a/", "id": 472, "note": " Nagoya, Japan", "abbr": "HCN+07a", "authors": { "1": { "first_name": "Meriem", "last_name": "Horchani" }, "2": { "first_name": "Benjamin", "last_name": "Caron" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Franck", "last_name": "Panaget" } }, "date": "2007-11-12", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "291-298" }, { "publisher": "Springer Berlin / Heidelberg", "type_publi": "icolcomlec", "title": "Wave Menus : Improving the novice mode of Marking Menus", "booktitle": "Conference Proceedings of INTERACT ’07, the eleventh IFIP TC13 International Conference on Human-Computer Interaction", "year": 2007, "uri": "http://iihm.imag.fr/publication/BLN07b/", "id": 441, "bibtype": "inproceedings", "abbr": "BLN07b", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Éric", "last_name": "Lecolinet" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2007-09-10", "document": "http://iihm.imag.fr/publs/2007/WaveMenus.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "475-488" }, { "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1007/978-3-540-92698-6_3", "title": "Formal Testing of Multimodal Interactive Systems", "booktitle": "Engineering Interactive Systems (EIS'07)", "year": 2007, "uri": "http://iihm.imag.fr/publication/BMN+07a/", "id": 59, "bibtype": "inproceedings", "abbr": "BMN+07a", "authors": { "1": { "first_name": "Jullien", "last_name": "Bouchet" }, "2": { "first_name": "Laya", "last_name": "Madani" }, "3": { "first_name": "Laurence", "last_name": "Nigay" }, "4": { "first_name": "Catherine", "last_name": "Oriat" }, "5": { "first_name": "Ioannis", "last_name": "Parissis" } }, "date": "2007-01-01", "document": "http://iihm.imag.fr/publs/2007/DSVIS06-MultiFormal.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "36-52" }, { "bibtype": "article", "type_publi": "irevcomlec", "title": "Multimodal signal processing and interaction for a driving simulator : component-based architecture", "journal": "Journal on Multimodal User Interface, Springer Publ.", "year": 2007, "number": 1, "uri": "http://iihm.imag.fr/publication/BBC+07a/", "volume": 1, "id": 468, "abbr": "BBC+07a", "authors": { "1": { "first_name": "Alexandre", "last_name": "Benoît" }, "2": { "first_name": "Laurent", "last_name": "Bonnaud" }, "3": { "first_name": "Alice", "last_name": "Caplier" }, "4": { "first_name": "Yannie", "last_name": "Damousis" }, "5": { "first_name": "Frédéric", "last_name": "Jourde" }, "6": { "first_name": "Jean-Yves L.", "last_name": "Lawson" }, "7": { "first_name": "Laurence", "last_name": "Nigay" }, "8": { "first_name": "Marcos", "last_name": "Serrano" }, "9": { "first_name": "Dimitrios", "last_name": "Tzoradas" } }, "date": "2007-03-01", "type": "Revues internationales avec comité de lecture", "pages": "49-58" }, { "type_publi": "colcomlec", "title": "Interagir avec un objet mixte : Propriétés physiques et numériques", "booktitle": "Proceedings of the 19th french conference on human computer interaction (IHM'07)", "year": 2007, "uri": "http://iihm.imag.fr/publication/CN07a/", "bibtype": "inproceedings", "abbr": "CN07a", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2007-01-01", "document": "http://iihm.imag.fr/publs/2007/IHM07-Interagir_avec_objet_mixte-coutrix.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 48 }, { "publisher": "ACM", "type_publi": "colcomlec", "bibtype": "inproceedings", "title": "Quinze Ans de Recherche sur les Menus : Critères et Propriétés des Techniques de Menus", "url": "http://www.gillesbailly.fr/publications.php", "booktitle": "Actes de la 19ème Conférence francophone sur l'interaction homme-machine (IHM 2007) ACM.", "year": 2007, "uri": "http://iihm.imag.fr/publication/BLN07a/", "note": "13-15 novembre 2007, Paris", "abbr": "BLN07a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Éric", "last_name": "Lecolinet" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2007-11-13", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 440 }, { "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "Stratégie de dialogue et de présentation multimodale : un composant logiciel dédié et son application à des expérimentations en Magicien d’Oz", "booktitle": "Conférence IHM 2007, 19ème Conférence francophone sur l‘interaction homme-machine", "year": 2007, "uri": "http://iihm.imag.fr/publication/HFC+07a/", "note": "Paris 13-15 novembre 2007", "abbr": "HFC+07a", "authors": { "1": { "first_name": "Meriem", "last_name": "Horchani" }, "2": { "first_name": "Dominique", "last_name": "Fréard" }, "3": { "first_name": "Benjamin", "last_name": "Caron" }, "4": { "first_name": "Eric", "last_name": "Jamet" }, "5": { "first_name": "Laurence", "last_name": "Nigay" }, "6": { "first_name": "Franck", "last_name": "Panaget" } }, "date": "2007-11-13", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 473 }, { "type_publi": "chapitre", "title": "Systèmes interactifs mixtes : fusion des mondes physique et numérique", "booktitle": "Interfaces numériques (Collection information, hypermédias et communication), Chapitre 3, Hermès Science, ISBN13 978-2-7462-1695-2, 18 pages.", "year": 2007, "uri": "http://iihm.imag.fr/publication/NCR07a/", "bibtype": "inbook", "abbr": "NCR07a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Céline", "last_name": "Coutrix" }, "3": { "first_name": "Philippe", "last_name": "Renevier" } }, "date": "2007-01-01", "type": "Chapitres d'ouvrages", "id": 36 }, { "type_publi": "autre", "title": "A platform for designing multimodal dialogic and presentation strategies", "booktitle": "Conference proceedings of DECALOG’07, the 2007 Workshop on the Semantics and Pragmatics of Dialogue", "year": 2007, "uri": "http://iihm.imag.fr/publication/HFJ+07a/", "id": 474, "bibtype": "unpublished", "abbr": "HFJ+07a", "authors": { "1": { "first_name": "Meriem", "last_name": "Horchani" }, "2": { "first_name": "Dominique", "last_name": "Fréard" }, "3": { "first_name": "Eric", "last_name": "Jamet" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "Franck", "last_name": "Panaget" } }, "date": "2007-05-30", "type": "Autres publications", "pages": "169-170" }, { "type_publi": "icolcomlec", "title": "NAVRNA : Visualization – Exploration – Edition of RNA", "booktitle": "Proceedings of AVI 2006, The 8th International Conference on Advanced Visual Interfaces (Venezia, Italy, 23-26 may 2006)", "year": 2006, "uri": "http://iihm.imag.fr/publication/BNA06a/", "id": 56, "bibtype": "inproceedings", "abbr": "BNA06a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "David", "last_name": "Auber" } }, "date": "2006-06-23", "document": "http://iihm.imag.fr/publs/2006/AVI06-NAVRNA.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "504-507" }, { "type_publi": "icolcomlec", "title": "Mixed Reality : A Model of Mixed Interaction", "booktitle": "Proceedings of AVI 2006, The 8th International Conference on Advanced Visual Interfaces (Venezia, Italy, 23-26 may 2006)", "year": 2006, "uri": "http://iihm.imag.fr/publication/CN06a/", "id": 57, "bibtype": "inproceedings", "abbr": "CN06a", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2006-05-23", "document": "http://iihm.imag.fr/publs/2006/AVI06-RMixte.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "43-50" }, { "type_publi": "icolcomlec", "title": "Output Multimodal Interaction: The Case of Augmented Surgery", "booktitle": "Proceedings of HCI 2006, Human Computer Interaction, People and Computers XX, The 20th BCS HCI Group conference in co-operation with ACM (London, UK)", "year": 2006, "uri": "http://iihm.imag.fr/publication/MNT06a/", "id": 60, "bibtype": "inproceedings", "abbr": "MNT06a", "authors": { "1": { "first_name": "Benoit", "last_name": "Mansoux" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2006-01-01", "document": "http://iihm.imag.fr/publs/2006/hci2006-multiRA.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "177-192" }, { "type_publi": "icolcomlec", "title": "Multimodal Interaction on Mobile Phones: Development and Evaluation Using ACICARE", "booktitle": "Proceedings of MobileHCI 2006, The 8th International Conference on Human Computer Interaction with Mobile Devices and Services (Epoo, Finland, 12-15 september 2006)", "year": 2006, "uri": "http://iihm.imag.fr/publication/SND+06a/", "id": 61, "bibtype": "inproceedings", "abbr": "SND+06a", "authors": { "1": { "first_name": "Marcos", "last_name": "Serrano" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" }, "4": { "first_name": "Jérôme", "last_name": "Descos" }, "5": { "first_name": "Patrick", "last_name": "Losquin" } }, "date": "2006-01-01", "document": "http://iihm.imag.fr/publs/2006/MobileHCI06.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "129-136" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Formal test of interactive systems: ICARE-Lutess / Test formel de systèmes interactifs multimodaux : couplage ICARE – Lutess", "booktitle": "Proceedings of ICSSEA 2006, The 19th International Conference on Software & Systems Engineering and their Applications: Service & System globalization (Paris, France, December 5-7 2006)", "year": 2006, "uri": "http://iihm.imag.fr/publication/JNP06a/", "note": "8 pages.", "abbr": "JNP06a", "authors": { "1": { "first_name": "Frédéric", "last_name": "Jourde" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Ioannis", "last_name": "Parissis" } }, "date": "2006-12-05", "document": "http://iihm.imag.fr/publs/2006/ICSSEA06-MultiFormal.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 62 }, { "type_publi": "icolcomlec", "title": "From Visualization to Manipulation of RNA Secondary and Tertiary Structures", "booktitle": "Conference Proceedings of IV'06, The 10th IEEE International Conference on Information Visualisation (London, UK, 4-6 july 2006)", "year": 2006, "uri": "http://iihm.imag.fr/publication/BAN06a/", "id": 58, "bibtype": "inproceedings", "abbr": "BAN06a", "authors": { "1": { "first_name": "Gilles", "last_name": "Bailly" }, "2": { "first_name": "David", "last_name": "Auber" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2006-01-01", "document": "http://iihm.imag.fr/publs/2006/IV06-NAVRNA.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "107-114" }, { "type_publi": "icolcomlec", "title": "Towards a System of Patterns for the Design of Multimodal Interfaces", "booktitle": "Chapter 3. Computer-Aided Design of User Interfaces. 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"CNP+06a", "authors": { "1": { "first_name": "Céline", "last_name": "Coutrix" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "L.", "last_name": "Pasqualetti" }, "4": { "first_name": "Philippe", "last_name": "Renevier" } }, "date": "2006-01-01", "document": "http://iihm.imag.fr/publs/2006/UBIMOB06-RAZZLE.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 69 }, { "volume": 5, "type_publi": "revcomlec", "title": "A taxonomy of temporal data visualization techniques", "bibtype": "article", "journal": "Revue Information Interaction Intelligence", "year": 2006, "number": 2, "uri": "http://iihm.imag.fr/publication/DNF06a/", "note": "Paru en 2006 pour un Volume en 2005", "id": 53, "abbr": "DNF06a", "authors": { "1": { "first_name": "Chaouki", "last_name": "Daassi" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "M.-C.", "last_name": "Fauvet" } }, "date": "2006-01-01", "document": "http://iihm.imag.fr/publs/2006/RevI3_DaassiNigayFauvet.pdf", "type": "Revues nationales avec comité de lecture", "pages": "41-63" }, { "bibtype": "inbook", "type_publi": "chapitre", "title": "Architecture Logicielle des Systèmes Interactifs", "booktitle": "Encyclopédie de l’informatique et des systèmes d'information", "year": 2006, "uri": "http://iihm.imag.fr/publication/N06b/", "id": 476, "note": "Chapitre 2 de la Section 3 Interaction Homme-Machine, Partie 1 La dimension technologique des systèmes d’information, Editions Vuibert, ISBN13 978-2-7117-4846-4.", "abbr": "N06b", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2006-06-24", "type": "Chapitres d'ouvrages", "pages": "294-309" }, { "type_publi": "colloque", "title": "Réalité Mixte et Interfaces Tangibles : Paradigme d’Interaction Homme-Machine", "year": 2006, "uri": "http://iihm.imag.fr/publication/N06a/", "bibtype": "inproceedings", "abbr": "N06a", "authors": { "1": { "first_name": "Laurence", 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Interaction, Las Vegas, Nevada, USA", "year": 2005, "uri": "http://iihm.imag.fr/publication/BNG05a/", "bibtype": "inproceedings", "abbr": "BNG05a", "authors": { "1": { "first_name": "Jullien", "last_name": "Bouchet" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Thierry", "last_name": "Ganille" } }, "date": "2005-01-01", "document": "http://iihm.imag.fr/publs/2005/HCIInternational-bouchet.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 91 }, { "type_publi": "icolcomlec", "title": "The INTUITION Design Process: Structuring Military Multimodal Interactive Cockpits Design According to the MVC Design Pattern", "booktitle": "HCI International, 3rd International Conference on Universal Access in Human-Computer Interaction, Las Vegas, Nevada, USA", "year": 2005, "uri": "http://iihm.imag.fr/publication/BNB+05a/", "bibtype": "inproceedings", "abbr": "BNB+05a", "authors": { "1": { "first_name": "R.", "last_name": "Bastide" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Didier", "last_name": "Bazalgette" }, "4": { "first_name": "Yacine", "last_name": "Bellik" }, "5": { "first_name": "Christian", "last_name": "Nouvel" } }, "date": "2005-01-01", "document": "http://iihm.imag.fr/publs/2005/HCIInternational-bastide05.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 92 }, { "type_publi": "icolcomlec", "title": "Synchronous Testing of Multimodal Systems: an Operational Profile-Based Approach", "booktitle": "Conference Proceedings of ISSRE 2005, 16th IEEE International Symposium on Software Reliability Engineering, Chicago, Illinois, USA.", "year": 2005, "uri": "http://iihm.imag.fr/publication/MOP+05a/", "bibtype": "inproceedings", "abbr": "MOP+05a", "authors": { "1": { "first_name": "Laya", "last_name": "Madani" }, "2": { "first_name": "Catherine", "last_name": "Oriat" }, "3": { 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"year": 2004, "uri": "http://iihm.imag.fr/publication/DN04a/", "note": "Zaragoza, Espagne ", "abbr": "DN04a", "authors": { "1": { "first_name": "Chaouki", "last_name": "Daassi" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/DEXA04-Chaouki-ProcessusVisualisation", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 116 }, { "type_publi": "icolcomlec", "title": "GENERIC INTERACTION TECHNIQUES FOR MOBILE COLLABORATIVE MIXED SYSTEMS", "booktitle": "CADUI 04", "year": 2004, "uri": "http://iihm.imag.fr/publication/RNB+04a/", "id": 117, "bibtype": "inproceedings", "abbr": "RNB+04a", "authors": { "1": { "first_name": "Philippe", "last_name": "Renevier" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Jullien", "last_name": "Bouchet" }, "4": { "first_name": "L.", "last_name": "Pasqualetti" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/CADUI04-renevier.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "307-320" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "A Tool for Designing Sonifications of Background Monitored Information Sources", "booktitle": "DVD Proceedings of the 2nd Sound Design International Symposium, Centre Pompidou, Paris", "year": 2004, "uri": "http://iihm.imag.fr/publication/DN04b/", "note": "Dans cet article nous présentons un outil logiciel permettant à l'utilisateur néophyte en design sonore de spécifier des signalétiques sonores de sources d'informations suivies en\r\ncontinu. Cet outil s'appuie sur notre découpage du processus de sonification (transformation d'une information en son) en étapes, elles-mêmes caractérisées par des paramètres de conception que l'utilisateur peut modifier. Un mécanisme de plugin permet de plus à l'utilisateur expert d'enrichir l'éventail des paramètres de spécification disponibles, en implémentant ses propres plugins ou en les téléchargeant depuis Internet. A partir de la spécification d'une source sonore, une représentation interne exécutable est automatiquement générée. Celle-ci peut alors être jouée. Notre outil est donc à la fois un outil de conception et d'exécution. Enfin nous présentons une application spécifiée et exécutée avec notre outil, les Phearcons. Cette application permet à l'utilisateur de mettre en espace des sources sonores à l'aide d'objets physiques les représentant. 4 pages.", "abbr": "DN04b", "authors": { "1": { "first_name": "Sylvain", "last_name": "Daudé" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/SoundDesign04-DaudeNigay-AToolForMonitoring.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 118 }, { "type_publi": "icolcomlec", "title": "ICARE Software Components for Rapidly Developing Multimodal Interfaces", "booktitle": "Proceedings of ICMI 2004, State College, Pennylvania, USA", "year": 2004, "uri": "http://iihm.imag.fr/publication/BNG04a/", "id": 119, "bibtype": "inproceedings", "abbr": "BNG04a", "authors": { "1": { "first_name": "Jullien", "last_name": "Bouchet" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Thierry", "last_name": "Ganille" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/ICMI04-bouchet.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "251-258" }, { "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "ICARE : Approche à composants pour l'interaction multimodale", "booktitle": "Actes des Premières Journées Francophones : Mobilité et Ubiquité 2004", "year": 2004, "uri": "http://iihm.imag.fr/publication/BN04b/", "id": 122, "note": "Nice Sophia-Antipolis, France", "abbr": "BN04b", "authors": { "1": { "first_name": "Jullien", "last_name": "Bouchet" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/ICARE_Mobiquite04.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "36-43" }, { "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "Objets physiques pour manipuler des sources sonores - Phicon + Earcon = Phearcon", "booktitle": "Actes des Premières Journées Francophones Mobilité et Ubiquité 2004", "year": 2004, "uri": "http://iihm.imag.fr/publication/DN04c/", "id": 123, "note": "Nice Sophia-Antipolis, France", "abbr": "DN04c", "authors": { "1": { "first_name": "Sylvain", "last_name": "Daudé" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/Phearcons_mobiquite04.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "166-173" }, { "type_publi": "colcomlec", "title": "Composant logiciel vs physique pour interagir avec un\r\nespace de valeurs temporelles", "booktitle": "Namur, Belgique", "year": 2004, "uri": "http://iihm.imag.fr/publication/DN04d/", "bibtype": "inproceedings", "abbr": "DN04d", "authors": { "1": { "first_name": "Chaouki", "last_name": "Daassi" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/IHM04-Chaouki-DispositifTemps", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 126 }, { "type_publi": "colcomlec", "title": "Notation de Conception pour les Systèmes Mixtes Collaboratifs et Mobiles", "booktitle": "Actes des Premières Journées Francophones Mobilité et Ubiquité 2004", "year": 2004, "uri": "http://iihm.imag.fr/publication/RN04a/", "id": 127, "bibtype": "inproceedings", "abbr": "RN04a", "authors": { "1": { "first_name": "Philippe", "last_name": "Renevier" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/MOBIQUITE-renevier.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "66-73" }, { "bibtype": "unpublished", "type_publi": "autre", "title": "Abstract and Concrete Interaction with Mixed Reality Systems", "booktitle": "International WorkShop on Exploring the Design and Engineering of Mixed Reality systems", "year": 2004, "uri": "http://iihm.imag.fr/publication/MNT04a/", "note": "7 pages.", "abbr": "MNT04a", "authors": { "1": { "first_name": "Benoit", "last_name": "Mansoux" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2004-01-01", "document": "http://iihm.imag.fr/publs/2004/MIXER04_CAS-Design.pdf", "type": "Autres publications", "id": 130 }, { "type_publi": "icolcomlec", "title": "Mixed Systems: Combining physical and digital worlds", "booktitle": "Conference proceeding of HCI International 03, Theory and Practice (Part I), Vol 1", "year": 2003, "uri": "http://iihm.imag.fr/publication/NDR+03a/", "id": 142, "bibtype": "inproceedings", "abbr": "NDR+03a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Emmanuel", "last_name": "Dubois" }, "3": { "first_name": "Philippe", "last_name": "Renevier" }, "4": { "first_name": "L.", "last_name": "Pasqualetti" }, "5": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2003-01-01", "document": "http://iihm.imag.fr/publs/2003/IntHCINigay03.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "1203-1207" }, { "bibtype": "inproceedings", "publisher": "Lawrence Erlbaum, CRC Press", "type_publi": "icolcomlec", "lang": "en", "uri": "http://iihm.imag.fr/publication/LN03a/", "title": "CoVitesse: A groupware for collaborative navigation on the WWW", "url": "http://www.crcpress.com/product/isbn/9780805849318", "journal": "HCI International 2003 Proceedings: Human-Computer Interaction: Theory and Practice", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2003, "number": 2, "pages": "954-958", "volume": 2, "id": 141, "editor": "Julie Jacko, Constantine Stephanidis", "address": "Germany", "date": "2003-01-01", "document": "http://iihm.imag.fr/publs/2003/IntHCILaurillauNigay03.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "abstract": "In this paper we present a groupware interface that enables collaborative navigation on the WWW, based on a collaborative navigational task model: the CoVitesse system. The system represents users navigating collaboratively in an information space made of results of a query submitted to a search engine on the WWW using visualisation techniques. We present the results of an ergonomic evaluation of the interface using heuristics.", "abbr": "LN03a" }, { "type_publi": "icolcomlec", "title": "Design process for auditory interfaces", "booktitle": "Conference Proceedings of the 9th International Conference on Auditory Display", "year": 2003, "uri": "http://iihm.imag.fr/publication/DN03a/", "id": 143, "bibtype": "inproceedings", "abbr": "DN03a", "authors": { "1": { "first_name": "Sylvain", "last_name": "Daudé" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2003-01-01", "document": "http://iihm.imag.fr/publs/2003/IcadDaude2003.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "176-179" }, { "volume": 4, "type_publi": "revcomlec", "title": "Un Regard Unificateur sur la Réalité Augmentée : Classification et Principes de Conception", "bibtype": "article", "journal": "Revue d'Interaction Homme-Machine", "year": 2003, "number": 1, "uri": "http://iihm.imag.fr/publication/DNT03a/", "note": "ISBN 1289-2963", "id": 133, "abbr": "DNT03a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2003-01-01", "document": "http://iihm.imag.fr/publs/2003/RIHM01_Dubois.doc", "type": "Revues nationales avec comité de lecture", "pages": "85-118" }, { "bibtype": "article", "type_publi": "revcomlec", "title": "ASUR++: a design notation for mobile lixed systems", "journal": "Interacting with computers", "year": 2003, "uri": "http://iihm.imag.fr/publication/DGN03a/", "id": 135, "note": "Vol 15, Issue 4", "abbr": "DGN03a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "P.", "last_name": "Gray" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2003-01-01", "document": "http://iihm.imag.fr/publs/2003/IWCDuboiAzur.pdf", "type": "Revues nationales avec comité de lecture", "pages": "497-520" }, { "bibtype": "inbook", "type_publi": "chapitre", "title": "Part 4 Evolution of Smart Devices : Chapter 19. Mobile and Collaborative Augmented Reality", "booktitle": "Dans Communicating with smart objects-developing technology for usable pervasive computing systems", "year": 2003, "uri": "http://iihm.imag.fr/publication/NRP+03a/", "note": "ISBN 1-9039-9636-8 ", "abbr": "NRP+03a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Philippe", "last_name": "Renevier" }, "3": { "first_name": "L.", "last_name": "Pasqualetti" }, "4": { "first_name": "P.", "last_name": "Salembier" }, "5": { "first_name": "T.", "last_name": "Marchand" } }, "date": "2003-01-01", "type": "Chapitres d'ouvrages", "id": 139 }, { "bibtype": "inbook", "type_publi": "chapitre", "title": "Part 1 Interaction : Chapter 4. Multimodal Interaction on Mobile Artefacts", "booktitle": "Dans Communicating with smart objects-developing technology for usable pervasive computing systems", "year": 2003, "uri": "http://iihm.imag.fr/publication/ZSP+03a/", "note": "ISBN 1-9039-9636-8 ", "abbr": "ZSP+03a", "authors": { "1": { "first_name": "M.", "last_name": "Zouinar" }, "2": { "first_name": "P.", "last_name": "Salembier" }, "3": { "first_name": "L.", "last_name": "Pasqualetti" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "G.", "last_name": "Calvet" }, "6": { "first_name": "J.", "last_name": "Kahn" }, "7": { "first_name": "Gaëtan", "last_name": "Rey" } }, "date": "2003-01-01", "document": "http://iihm.imag.fr/publs/2003/ObjetCommChapZouinar02.pdf", "type": "Chapitres d'ouvrages", "id": 138 }, { "type_publi": "colloque", "title": "Techinques d'interaction pour la navigation et l'exploration : conception ergonomique et logicelle", "year": 2003, "uri": "http://iihm.imag.fr/publication/N03a/", "bibtype": "inproceedings", "abbr": "N03a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2003-01-01", "type": "Autres conférences et colloques avec actes", "id": 150 }, { "type_publi": "icolcomlec", "title": "Mobile and Collaborative Augmented Reality: A Scenario based design approach", "booktitle": "Proceedings of Mobile HCI2002, Pisa.\r\nLecture Notes in Computer Science (LNCS), Vol. 2411", "year": 2002, "uri": "http://iihm.imag.fr/publication/NSR+02a/", "id": 171, "bibtype": "inproceedings", "abbr": "NSR+02a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "P.", "last_name": "Salembier" }, "3": { "first_name": "Philippe", "last_name": "Renevier" }, "4": { "first_name": "L.", "last_name": "Pasqualetti" }, "5": { "first_name": "T.", "last_name": "Marchand" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/MobileHCI02Laurence.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "241-255" }, { "lang": "en", "publisher": "ACM", "doi": "http://doi.org/10.1145/587078.587112", "bibtype": "inproceedings", "title": "Clover Architecture for Groupware", "url": "http://dl.acm.org/citation.cfm?id=587112", "abstract": "In this paper we present the Clover architectural model, a new conceptual architectural model for groupware. Our model results from the combination of the layer approach of Dewan's generic architecture with the functional decomposition of the Clover design model. The Clover design model defines three classes of services that a groupware application may support, namely, production, communication and coordination services. The three classes of services can be found in each functional layer of our model. Our model is illustrated with a working system, the CoVitesse system, its software being organized according to our Clover architectural model.", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "year": 2002, "uri": "http://iihm.imag.fr/publication/LN02a/", "pages": "236-245", "note": "Modèle d’Architecture conceptuelle et implémentationnelle, Collecticiel, Modèle du Trèfle\r\nISBN:1-58113-560-2", "id": 172, "abbr": "LN02a", "address": "New-York, USA", "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/CSCW02-laurillau-archi-clover.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Conference Proceedings of CSCW'02", "type_publi": "icolcomlec" }, { "type_publi": "icolcomlec", "title": "ASUR++: a Design Notation for Mobile Mixed Systems", "booktitle": "Proceedings of Mobile HCI2002, Pisa.\r\nLecture Notes in Computer Science (LCNS), Vol. 2411", "year": 2002, "uri": "http://iihm.imag.fr/publication/DGN02a/", "id": 169, "bibtype": "inproceedings", "abbr": "DGN02a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "P.", "last_name": "Gray" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/MobileHCI02Manu.doc", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "123-139" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Visual Mining: Multiple Representation of Temporal Data", "booktitle": "Proceedings of the 13th International Conference on Database and Expert Systems Applications - DEXA", "year": 2002, "uri": "http://iihm.imag.fr/publication/DFN02a/", "id": 173, "note": "Aix en Provence, France, Lecture Notes in Computer Science, ISBN 3-540-44126-32002", "abbr": "DFN02a", "authors": { "1": { "first_name": "Chaouki", "last_name": "Daassi" }, "2": { "first_name": "M.-C.", "last_name": "Fauvet" }, "3": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/DEXADaassiNigay02.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "701-709" }, { "type_publi": "colcomlec", "title": "Architecture logicielle conceptuelle pour la capture de contexte", "booktitle": "Actes IHM02, ACM Press", "year": 2002, "uri": "http://iihm.imag.fr/publication/NG02a/", "id": 178, "bibtype": "inproceedings", "abbr": "NG02a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "P.", "last_name": "Gray" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/IHM02_NigayGra.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "211-214" }, { "lang": "fr", "bibtype": "inproceedings", "doi": "http://doi.org/10.1145/777005.777021", "title": "Le modèle d’architecture Clover pour les collecticiels", "abstract": "In this paper we present the Clover architectural model, a new conceptual architectural model for groupware. Our model results from the combination of the layer approach of Dewan's generic architecture with the functional decomposition of the Clover design model. The Clover design model defines three classes of services that a groupware may support, namely, production, communi- cation and coordination services. The three classes of services can be found in each functional layer of our model. Our model is illustrated with the CoVitesse system, its software being organized according to our Clover architectural model.", "year": 2002, "uri": "http://iihm.imag.fr/publication/LN02b/", "pages": "113-120", "note": "Modèle d’Architecture conceptuelle et implémentationnelle, Collecticiel, Modèle du Trèfle", "id": 176, "abbr": "LN02b", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/IHMClover_Laurillau.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la Conférence Francophone IHM'2002, France", "type_publi": "colcomlec" }, { "type_publi": "colcomlec", "title": "Processus et paramètres de conception de la sonification", "booktitle": "Actes IHM02, ACM Press", "year": 2002, "uri": "http://iihm.imag.fr/publication/DN02a/", "id": 179, "bibtype": "inproceedings", "abbr": "DN02a", "authors": { "1": { "first_name": "Sylvain", "last_name": "Daudé" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/DaudeNigay.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "255-258" }, { "type_publi": "colcomlec", "title": "Accès aux données et interaction Homme-Machine", "booktitle": "2nd assises nationales dur GDR I3", "year": 2002, "uri": "http://iihm.imag.fr/publication/CNP02a/", "id": 180, "bibtype": "inproceedings", "abbr": "CNP02a", "authors": { "1": { "first_name": "G.", "last_name": "Canals" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "P.", "last_name": "Pucheral" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/AssisesGDRCanalsNigay03.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "119-139" }, { "bibtype": "article", "type_publi": "revcomlec", "title": "Assessing Continuity and Compatibility in Augmented Reality Systems", "journal": "UAIS, International Journal on Universal Access in the Information Society, Special Issue on Continuous Interaction in Future Computing Systems", "year": 2002, "uri": "http://iihm.imag.fr/publication/DNT02a/", "id": 158, "note": "Vol 4", "abbr": "DNT02a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/UAISDubo.pdf", "type": "Revues nationales avec comité de lecture", "pages": "263-273" }, { "bibtype": "inbook", "type_publi": "chapitre", "title": "Chapitre 19 : Réalité Augmentée en Situation Mobile et Collaborative", "year": 2002, "uri": "http://iihm.imag.fr/publication/NRP+02a/", "id": 163, "note": "Dans Objets Communicants, Hermes Editeur, 2002.\r\n(Journées Objets Communicants, 31 janvier-1 février 2002, Autrans, France Télécom R&D)", "abbr": "NRP+02a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Philippe", "last_name": "Renevier" }, "3": { "first_name": "L.", "last_name": "Pasqualetti" }, "4": { "first_name": "P.", "last_name": "Salembier" }, "5": { "first_name": "T.", "last_name": "Marchand" } }, "date": "2002-01-01", "document": "http://iihm.imag.fr/publs/2002/ObjetCommChapNigay02.pdf", "type": "Chapitres d'ouvrages", "pages": "267-274" }, { "bibtype": "inbook", "type_publi": "chapitre", "title": "Les interfaces pour la recherche d'information", "year": 2002, "uri": "http://iihm.imag.fr/publication/CN02a/", "id": 161, "note": "Interaction homme-machine et recherche d'information, Traité des Sciences et Techniques de l'Information, C. 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Reed Little, L. Nigay Eds, Springer-Verlag Publ", "year": 2001, "uri": "http://iihm.imag.fr/publication/DNT01a/", "id": 196, "bibtype": "inproceedings", "abbr": "DNT01a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/EHCI01_DuboisNT_ConsistencyInAR.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "117-130" }, { "type_publi": "icolcomlec", "title": "Mobile Collaborative Augmented Reality: the Augmented Stroll", "booktitle": "Proceedings of EHCI'01, IFIP WG2.7 (13.2) Working Conference, Toronto, May 2001, Lecture Notes in Computer Science (LNCS), Vol. 2254, M. Reed Little, L. Nigay Eds, Springer-Verlag Publ", "year": 2001, "uri": "http://iihm.imag.fr/publication/RN01a/", "id": 197, "bibtype": "inproceedings", "abbr": "RN01a", "authors": { "1": { "first_name": "Philippe", "last_name": "Renevier" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/ehci01-renevier.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "315-334" }, { "type_publi": "icolcomlec", "title": "A methodological tool for computer-assisted surgery interface design: its application to computer-assisted pericardial puncture", "booktitle": "Conference Proceeding of the 9th annual Medicine Meets Virtual Reality Conference (MMVR'2001), J.D. Westwood Ed., IOS Press", "year": 2001, "uri": "http://iihm.imag.fr/publication/DNT+01a/", "id": 200, "bibtype": "inproceedings", "abbr": "DNT+01a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "J.", "last_name": "Troccaz" }, "4": { "first_name": "L.", "last_name": "Carrat" }, "5": { "first_name": "O.", "last_name": "Chavanon" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/MMVR01_DuboisNTCC_MthodolToolDesignCAMI.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "136-139" }, { "type_publi": "colcomlec", "title": "La réalité cliquable : instrumentation d'une activité de coopération en situation de mobilité", "booktitle": "Conférence nationale avec comité de lecture : Conférence IHM-HCI2001, Lille", "year": 2001, "uri": "http://iihm.imag.fr/publication/NRM+01a/", "id": 204, "bibtype": "inproceedings", "abbr": "NRM+01a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Philippe", "last_name": "Renevier" }, "3": { "first_name": "T.", "last_name": "Marchand" }, "4": { "first_name": "P.", "last_name": "Salembier" }, "5": { "first_name": "L.", "last_name": "Pasqualetti" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/IHM-HCI01_Nigay.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "147-150" }, { "type_publi": "colcomlec", "title": "Etude empirique de l’usage de la multimodalité avec un ordinateur de poche", "booktitle": "Conférence IHM-HCI2001, Lille, CEPADUES Publ", "year": 2001, "uri": "http://iihm.imag.fr/publication/CNR+01a/", "id": 202, "bibtype": "inproceedings", "abbr": "CNR+01a", "authors": { "1": { "first_name": "G.", "last_name": "Calvet" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Gaëtan", "last_name": "Rey" }, "4": { "first_name": "P.", "last_name": "Salembier" }, "5": { "first_name": "J.", "last_name": "Kahn" }, "6": { "first_name": "M.", "last_name": "Zouinar" }, "7": { "first_name": "J.-C.", "last_name": "Briois" }, "8": { "first_name": "L.", "last_name": "Pasqualetti" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/IHM01_Calvet&a.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "5-8" }, { "type_publi": "colcomlec", "title": "Etude empirique de la Continuité dans la Réalité Augmentée", "booktitle": "Conférence IHM-HCI2001, Lille, CEPADUES Publ", "year": 2001, "uri": "http://iihm.imag.fr/publication/DNR+01a/", "id": 203, "bibtype": "inproceedings", "abbr": "DNR+01a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "D.", "last_name": "Ribeiro" }, "4": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/IHMHCI01_DNRT_UserExpeOnContinuityInAR.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "9-12" }, { "type_publi": "colcomlec", "title": "Equipe Ingénierie de l'Interaction Homme-Machine", "booktitle": "IHM-HCI2001", "year": 2001, "uri": "http://iihm.imag.fr/publication/CNC+01a/", "bibtype": "inproceedings", "abbr": "CNC+01a", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Laurence", "last_name": "Nigay" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "François", "last_name": "Bérard" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/IHMHCICoutazNigay01.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 206 }, { "bibtype": "article", "type_publi": "revcomlec", "title": "Surgétique. De l'intérêt de la coopération entre médecin et machine au service du malade dans la réalisation de gestes médico-chirurgicaux", "journal": "Les Cahiers du Numérique-L'information médicale numérique", "year": 2001, "number": 2, "uri": "http://iihm.imag.fr/publication/CDL+01a/", "volume": 2, "id": 192, "abbr": "CDL+01a", "authors": { "1": { "first_name": "P.", "last_name": "Cinquin" }, "2": { "first_name": "Emmanuel", "last_name": "Dubois" }, "3": { "first_name": "S.", "last_name": "Lavallée" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/CahierNumDuboisNigay01.pdf", "type": "Revues nationales avec comité de lecture", "pages": "197-207" }, { "publisher": "Lecture Notes in Computer Science (LNCS), Springer-Verlag", "type_publi": "ouvrage", "title": "Engineering for Human-Computer Interaction (EHCI'01)", "bibtype": "book", "year": 2001, "uri": "http://iihm.imag.fr/publication/LN01a/", "note": "379 pages.", "abbr": "LN01a", "authors": { "1": { "first_name": "R", "last_name": "Little" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2001-01-01", "type": "Livres", "id": 193 }, { "bibtype": "inbook", "type_publi": "chapitre", "title": "Architecture logicielle conceptuelle des systèmes interactifs", "year": 2001, "uri": "http://iihm.imag.fr/publication/CN01a/", "id": 195, "note": "Chapitre 7\r\nAnalyse et Conception de l'Interaction Homme-Machine dans les systèmes d'information, Kolski Ed., Hermes Publ", "abbr": "CN01a", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/Chap07.Archi.doc", "type": "Chapitres d'ouvrages", "pages": "207-246" }, { "bibtype": "phdthesis", "type_publi": "these", "title": "Modalité d’Interaction et Multimodalité", "year": 2001, "uri": "http://iihm.imag.fr/publication/N01b/", "note": "Thèse habilitation à diriger des recherches. préparée au Laboratoire de Communication Langagière et Interaction Personne-Système (IMAG), Université Joseph Fourier 74 pages.", "abbr": "N01b", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/NigayTheseHabilit.pdf", "type": "Thèses et habilitations", "id": 212 }, { "type_publi": "colloque", "title": "Consistency in Augmented Reality", "year": 2001, "uri": "http://iihm.imag.fr/publication/N01a/", "bibtype": "inproceedings", "abbr": "N01a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2001-01-01", "type": "Autres conférences et colloques avec actes", "id": 207 }, { "type_publi": "autre", "title": "Compatibility and Continuity in Augmented Reality Systems", "booktitle": "TACIT workshop on Continuity in Future Computing Systems, I3 Spring Conference, Porto", "year": 2001, "uri": "http://iihm.imag.fr/publication/NDT01a/", "bibtype": "unpublished", "abbr": "NDT01a", "authors": { "1": { "first_name": "Laurence", "last_name": "Nigay" }, "2": { "first_name": "Emmanuel", "last_name": "Dubois" }, "3": { "first_name": "J.", "last_name": "Troccaz" } }, "date": "2001-01-01", "document": "http://iihm.imag.fr/publs/2001/WkI3SD01_NigayDT_Continuity.pdf", "type": "Autres publications", "id": 215 }, { "type_publi": "icolcomlec", "title": "A Framework for the Combination and Characterization of Output Modalities", "booktitle": "DSV-IS2000, Limerick (IR), Lecture Notes in Computer Sciences, Springer-Verlag publ", "year": 2000, "uri": "http://iihm.imag.fr/publication/VN00a/", "id": 220, "bibtype": "inproceedings", "abbr": "VN00a", "authors": { "1": { "first_name": "Frédéric", "last_name": "Vernier" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2000-01-01", "document": "http://iihm.imag.fr/publs/2000/DSVIS2000_Vernier.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "32-48" }, { "type_publi": "icolcomlec", "title": "Augmented Reality: Which Augmentation for Which Reality?", "booktitle": "Proc. 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Mackay Ed., ACM publ., DARE 2000", "year": 2000, "uri": "http://iihm.imag.fr/publication/DN00a/", "id": 223, "bibtype": "inproceedings", "abbr": "DN00a", "authors": { "1": { "first_name": "Emmanuel", "last_name": "Dubois" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2000-01-01", "document": "http://iihm.imag.fr/publs/2000/DARE2000_DUBOIS.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "165-166" }, { "type_publi": "icolcomlec", "title": "Modifiable Treemaps Containing Variable-Shaped Units", "booktitle": "Actes des travaux en cours (Work In progress) de la conférence Visualization 2000, (Salt Lake City, Utah, USA)", "year": 2000, "uri": "http://iihm.imag.fr/publication/VN00b/", "bibtype": "inproceedings", "abbr": "VN00b", "authors": { "1": { "first_name": "Frédéric", "last_name": "Vernier" }, "2": { "first_name": "Laurence", "last_name": "Nigay" } }, "date": "2000-01-01", "document": "http://iihm.imag.fr/publs/2000/Visu2K_Vernier.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 224 }, { "type_publi": "icolcomlec", "title": "Visual Exploration of Temporal Object Databases", "booktitle": "Proc. of BDA00 Conference, Blois, France", "year": 2000, "uri": "http://iihm.imag.fr/publication/DDF+00a/", "id": 225, "bibtype": "inproceedings", "abbr": "DDF+00a", "authors": { "1": { "first_name": "Chaouki", "last_name": "Daassi" }, "2": { "first_name": "M.", "last_name": "Dumas" }, "3": { "first_name": "M.-C.", "last_name": "Fauvet" }, "4": { "first_name": "Laurence", "last_name": "Nigay" }, "5": { "first_name": "P.-C.", "last_name": "Scholl" } }, "date": "2000-01-01", "document": "http://iihm.imag.fr/publs/2000/BDA00_Daassi.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "159-178" }, { "type_publi": "icolcomlec", "title": "A Dimension Space for the Design of Interactive Systems within their Physical Environments", "booktitle": "DIS2000, ACM Publ. 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