I started a PhD on Handheld Augmented Reality Interaction in 2011 with Laurence Nigay and Takeshi Kurata as part of the AMIE project in Engineering Human-Computer Interaction team (ECHI), Laboratoire d'Informatique de Grenoble (LIG).
Beforehand, I worked as an engineer in research institutes on:
Direct Drawing on 3D Shapes with Automated Camera ControlAssiting drawing on 3D shapes over both occluded and back-facing areas with automated camera movements. |
|
Pointing Techniques for Handheld Augmented RealityShift&Freeze and Relative Pointing: Two handheld AR pointing techniques aiming at improving precision. |
|
Handheld Augmented Reality Design FrameworkHandheld AR design framework highlighting spatial relationships between the physical world, its representation on screen and the augmentation. |
|
|
TouchOverDecoupling Positioning from Selection on Touch-based Handheld Devices. |
Demonstrations @ ISMAR 2011-2012Handheld AR/Augmented Virtuality indoor navigation and detailed information with contextual interaction. |
|
Demonstration @ CES 2012DLNA demo on HTC Sensation by Myriad, powered by LIG Toolkit. |