image Directory Reference
|
Files |
file | gml_Bitmap.h [code] |
| Defines the gml_TBitmap struct: a structure that describes how the set of pixels of a bitmap are organized in memory.
|
file | gml_Bitmap_base.cc |
file | gml_Bitmap_base.h [code] |
| Basic operation on gml_TBitmaps: allocation, de-allocation.
|
file | gml_Bitmap_copy.cc |
file | gml_Bitmap_copyChannel.cc |
file | gml_Bitmap_draw.cc |
file | gml_Bitmap_encodings.cc |
file | gml_Bitmap_encodings.h [code] |
file | gml_Bitmap_IO.cc |
file | gml_Bitmap_IO.h [code] |
| API for loading and saving image files, using gml_TBitmaps.
|
file | gml_Bitmap_operations.h [code] |
| Operations on bitmaps (gml_TBitmap).
|
file | gml_Bitmap_scans.cc |
file | gml_Bitmap_scans.h [code] |
| Common definition to all scan operations on bitmaps (gml_TBitmap).
|
file | gml_Bitmap_shared.cc |
file | gml_Bitmap_shared.h [code] |
file | gml_Bitmap_view.cc |
file | gml_Bitmap_view.h [code] |
file | gml_Drawable.h [code] |
| Wrapper of platform dependent "Drawable" structures (i.e.
|
file | gml_Drawable_MacOSX.cc |
file | gml_Drawable_X11.cc |
file | gml_Geometry.cc |
file | gml_Geometry.h [code] |
| Structures to represent 2D points and rectangles.
|
file | gml_HLSColor.h [code] |
file | gml_HSVColor.cc |
file | gml_HSVColor.h [code] |
file | gml_LRGColor.cc |
file | gml_LRGColor.h [code] |
file | gml_Pixmap.h [code] |
file | gml_Pixmap_MacOSX.cc |
file | gml_Pixmap_Win32.cc |
file | gml_Pixmap_X11.cc |
file | gml_RGBColor.cc |
file | gml_RGBColor.h [code] |
| Defines the gml_TRGBColor struct: a structure for representing color and converting from the canonical RGB representation to other representations.
|
file | gml_XRGBColor.cc |
file | gml_XRGBColor.h [code] |
file | gml_YUVColor.cc |
file | gml_YUVColor.h [code] |
Generated on Tue Jun 12 14:03:30 2007 for gml by
Doxygen 1.5.2.
|