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gml_Alloc.h File ReferenceDetailed DescriptionMemory allocation / deallocation for objects / structures.
Go to the source code of this file.
Function Documentation
Set all bytes in a data structure to zero.
Set all bytes of all structures in an array to zero.
Allocate an array of size structures.
Allocate an array of size structures and zero it.
Release resources claimed by gml_Malloc(). The pointer ptr will be set to NULL.
Release resources claimed by gml_Malloc(), iff ptr is not NULL.
Create a new instance of class T.
Create a new array of instances of class T.
Create a new instance of class T and call its Init method. The Init method is called without arguments.
Create a new array of instances of class T, and call their Init method.
Delete an instance of class T.
Delete an array of instances of class T.
Put in ref a reference to the global object of the class that ref is a pointer to. If no global object of this class was allocated yet, do it.
If ref if not NULL, decrement the number of references to the global object of the class that ref is a pointer to. If this number becomes 0, dispose and delete the global object.
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